1. Game engine architecture. ([2017?]) Authors: Gregory, Jason, 1970- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. The pyramid of game design. (2017) Authors: Lovell, Nicholas, 1972-; Crawford, Simon Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Developing creative content for games. (2019) Authors: Johnson, Greg, 1969- Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Game design workshop : a playcentric approach to creating innovative games /: a playcentric approach to creating innovative games. ([2008]) Authors: Fullerton, Tracy Other Names: Swain, Christopher 1966- contributor.; Hoffman, Steven S 1965- contributor.; Zimmerman, Eric author of introduction, etc. Record Type: Book Extent: 1 online resource (482 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Game engine architecture. (2018) Authors: Gregory, Jason, 1970- Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Game design workshop : a playcentric approach to creating innovative games.: a playcentric approach to creating innovative games. (2018) Authors: Fullerton, Tracy Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Character development and storytelling for games. (2022) Authors: Sheldon, Lee Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Branching story, unlocked dialogue : designing and writing visual novels /: designing and writing visual novels. (2022) Authors: Finley, Toiya Kristen Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. The digital gaming handbook. (2020) Editors: Dillon, Roberto Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Game balance. (2021) Authors: Romero, Brenda; Schreiber, Ian Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗