Game design workshop : a playcentric approach to creating innovative games.: a playcentric approach to creating innovative games. (2018)
- Record Type:
- Book
- Title:
- Game design workshop : a playcentric approach to creating innovative games.: a playcentric approach to creating innovative games. (2018)
- Main Title:
- Game design workshop : a playcentric approach to creating innovative games.
- Authors:
- Fullerton, Tracy
- Contents:
- Chapter 1 The Role of the Game Designer; Chapter 2 The Structure of Games; Chapter 3 Working with Formal Elements; Chapter 4 Working with Dramatic Elements; Chapter 5 Working with System Dynamics; Chapter 6 Conceptualization; Chapter 7 Prototyping; Chapter 8 Digital Prototyping; Chapter 9 Playtesting; Chapter 10 Functionality, Completeness, and Balance; Chapter 11 Fun and Accessibility; Chapter 12 Team Structures; Chapter 13 Stages of Development; The Design Document; Chapter 15 Understanding the Game Industry ; Chapter 16 Selling Yourself and Your Ideas to the Game Industry
- Edition:
- Fourth edition
- Publisher Details:
- Boca Raton : CRC Press
- Publication Date:
- 2018
- Extent:
- 1 online resource
- Subjects:
- 794.8151
Computer games -- Programming
Computer games -- Design - Languages:
- English
- ISBNs:
- 9781351597692
9781351597708
9781351597685
9781315104300 - Related ISBNs:
- 9781138098800
9781138098770 - Notes:
- Note: Description based on CIP data; resource not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.328068
- Ingest File:
- 01_268.xml