1. An on-site and remote study during the COVID-19 pandemic on virtual hand appearance and tactile feedback. Issue 12 (10th September 2021) Authors: Cui, Dixuan; Mousas, Christos Journal: Behaviour & information technology Issue: Volume 40:Issue 12(2021) Page Start: 1278 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Eye fixations and electrodermal activity during low‐budget virtual reality embodiment. (2nd September 2020) Authors: Krogmeier, Claudia; Mousas, Christos Journal: Computer animation and virtual worlds Issue: Volume 31:Number 4/5(2020) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Holographic sign language avatar interpreter: A user interaction study in a mixed reality classroom. (9th June 2022) Authors: Yang, Fu‐Chia; Mousas, Christos; Adamo, Nicoletta Journal: Computer animation and virtual worlds Issue: Volume 33:Number 3/4(2022) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Human–virtual character interaction: Toward understanding the influence of haptic feedback. (22nd May 2019) Authors: Krogmeier, Claudia; Mousas, Christos; Whittinghill, David Journal: Computer animation and virtual worlds Issue: Volume 30:Number 3/4(2019) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd. (7th September 2020) Authors: Koilias, Alexandros; Mousas, Christos; Anagnostopoulos, Christos‐Nikolaos Journal: Computer animation and virtual worlds Issue: Volume 31:Number 4/5(2020) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Immersive walking in a virtual crowd: The effects of the density, speed, and direction of a virtual crowd on human movement behavior. (1st June 2020) Authors: Koilias, Alexandros; Nelson, Michael G.; Anagnostopoulos, Christos‐Nikolaos; Mousas, Christos Journal: Computer animation and virtual worlds Issue: Volume 31:Number 6(2020) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Interacting with virtual instructors: The effect of gender and years of study on the perception of in‐game instructors. (2nd June 2021) Authors: Cui, Dixuan; Whittinghill, David; Fukada, Atsushi; Mousas, Christos; Adamo, Nicoletta Journal: Computer animation and virtual worlds Issue: Volume 32:Number 3/4(2021) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Real-time performance-driven finger motion synthesis. (June 2017) Authors: Mousas, Christos; Anagnostopoulos, Christos-Nikolaos Journal: Computers & graphics Issue: Volume 65(2017) Page Start: 1 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Synthesizing affective virtual reality multicharacter experiences. (24th May 2021) Authors: Mazumdar, Angshuman; Mousas, Christos Journal: Computer animation and virtual worlds Issue: Volume 32:Number 3/4(2021) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. The effects of appearance and motion of virtual characters on emotional reactivity. (September 2018) Authors: Mousas, Christos; Anastasiou, Dimitris; Spantidi, Ourania Journal: Computers in human behavior Issue: Volume 86(2018) Page Start: 99 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗