I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd. (7th September 2020)
- Record Type:
- Journal Article
- Title:
- I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd. (7th September 2020)
- Main Title:
- I feel a moving crowd surrounds me: Exploring tactile feedback during immersive walking in a virtual crowd
- Authors:
- Koilias, Alexandros
Mousas, Christos
Anagnostopoulos, Christos‐Nikolaos - Abstract:
- Abstract: The aim of our study was to investigate whether different tactile feedback conditions could affect the behavior of participants who were instructed to walk within a virtual reality environment surrounded by a virtual crowd of people. A road crossing scenario that takes place in a virtual metropolitan city was developed for this study. Participants were asked to walk toward the opposite sidewalk while wearing a tactile vest. At each road crossing, one of several tactile feedback conditions was generated, including No Tactile, Side Tactile, Back Tactile, Front Tactile, Accurate Tactile, and Random Tactile. During the virtual road crossing, the movement of the participants was captured, and movement‐related measurements were extracted and analyzed to evaluate the effects of tactile feedback on the participant's movement behavior. Additional data were collected through the distribution of a questionnaire to consider self‐reported ratings of the experimental conditions. The results revealed that tactile feedback conditions had significant effects on movement behavior, while the participants' ratings also indicated that they were affected by the tactile feedback conditions. We found that when the participants were immersed in a high‐density crowd simulation, they became sensitive to tactile feedback. However, they were not able to distinguish between the accurate feedback and the random feedback. Abstract : A participant surrounded by and observing a virtual crowd ofAbstract: The aim of our study was to investigate whether different tactile feedback conditions could affect the behavior of participants who were instructed to walk within a virtual reality environment surrounded by a virtual crowd of people. A road crossing scenario that takes place in a virtual metropolitan city was developed for this study. Participants were asked to walk toward the opposite sidewalk while wearing a tactile vest. At each road crossing, one of several tactile feedback conditions was generated, including No Tactile, Side Tactile, Back Tactile, Front Tactile, Accurate Tactile, and Random Tactile. During the virtual road crossing, the movement of the participants was captured, and movement‐related measurements were extracted and analyzed to evaluate the effects of tactile feedback on the participant's movement behavior. Additional data were collected through the distribution of a questionnaire to consider self‐reported ratings of the experimental conditions. The results revealed that tactile feedback conditions had significant effects on movement behavior, while the participants' ratings also indicated that they were affected by the tactile feedback conditions. We found that when the participants were immersed in a high‐density crowd simulation, they became sensitive to tactile feedback. However, they were not able to distinguish between the accurate feedback and the random feedback. Abstract : A participant surrounded by and observing a virtual crowd of people while walking at the motion capture studio, and consequently crossing the virtual crosswalk … (more)
- Is Part Of:
- Computer animation and virtual worlds. Volume 31:Number 4/5(2020)
- Journal:
- Computer animation and virtual worlds
- Issue:
- Volume 31:Number 4/5(2020)
- Issue Display:
- Volume 31, Issue 4/5 (2020)
- Year:
- 2020
- Volume:
- 31
- Issue:
- 4/5
- Issue Sort Value:
- 2020-0031-NaN-0000
- Page Start:
- n/a
- Page End:
- n/a
- Publication Date:
- 2020-09-07
- Subjects:
- human–crowd interaction -- human movement -- self‐reported ratings -- tactile feedback -- virtual crowd
Computer animation -- Periodicals
Visualization -- Periodicals
006.6 - Journal URLs:
- http://onlinelibrary.wiley.com/ ↗
- DOI:
- 10.1002/cav.1963 ↗
- Languages:
- English
- ISSNs:
- 1546-4261
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 3393.596700
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 14564.xml