361. A Study of Interaction Patterns and Awareness Design Elements in a Massively Multiplayer Online Game. (22nd April 2008) Authors: Tang, Tiffany Y.; Man, Cheung Yiu; Hang, Chu Pok; Cheuk, Lam Shiu; Kwong, Chan Wai; Chi, Yiu Chung; Fai, Ho Ka; Kam, Sit Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
362. A Conceptual Framework for the Analysis of First-Person Shooter Audio and its Potential Use for Game Engines. (22nd January 2008) Authors: Grimshaw, Mark; Schott, Gareth Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
363. Using a Mobile Phone as a "Wii-like" Controller for Playing Games on a Large Public Display. (17th December 2007) Authors: Vajk, Tamas; Coulton, Paul; Bamford, Will; Edwards, Reuben Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
364. Hierarchical Pathfinding and AI-Based Learning Approach in Strategy Game Design. (18th June 2008) Authors: Duc, Le Minh; Sidhu, Amandeep Singh; Chaudhari, Narendra S. Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
365. Cyber Games and Interactive Entertainment. (18th June 2008) Authors: Wong, Kok Wai; Fung, Chun Che; Depickere, Arnold Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
366. Audio Interaction in Computer Mediated Games. (13th November 2007) Authors: Parker, J. R.; Heerema, John Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
367. A Hybrid Fuzzy ANN System for Agent Adaptation in a First Person Shooter. (31st December 2007) Authors: El Rhalibi, Abdennour; Merabti, Madjid Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
368. A Real-Time Facial Expression Recognition System for Online Games. (25th March 2008) Authors: Zhan, Ce; Li, Wanqing; Ogunbona, Philip; Safaei, Farzad Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
369. Game Portability Using a Service-Oriented Approach. (16th April 2008) Authors: BinSubaih, Ahmed; Maddock, Steve Other Names: Wong Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
370. Audio Interaction in Computer Mediated Games. (13th November 2007) Authors: Parker, J. R.; Heerema, John Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗