241. Become a unity shaders guru : create advanced game visuals using code and graph in Unity 2022 /: create advanced game visuals using code and graph in Unity 2022. (2023) Authors: Pecheux, Mina Record Type: Book Extent: 1 online resource (376 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
242. The game narrative toolbox. (2023) Authors: Heussner, Tobias; Finley, Toiya Kristen; Hepler, Jennifer Brandes; Lemay, Ann Record Type: Book Extent: 1 online resource (310 pages), illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
243. Mastering Unity 2D Game Development : Become an expert in Unity3D's new 2D system, and then join in the adventure to build an RPG game framework! /: Become an expert in Unity3D's new 2D system, and then join in the adventure to build an RPG game framework!. (2014) Authors: Jackson, Simon Other Names: Jackson, Simon cover designer. Record Type: Book Extent: 1 online resource (474 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
244. Android game developer's handbook : discover an all in one handbook to developing immersive and cross-platform Android games /: discover an all in one handbook to developing immersive and cross-platform Android games. (2016) Authors: Roy, Avisekhar Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
245. Learning Windows 8 game development : learn how to develop exciting tablet and PC games for Windows 8 using practical, hands-on examples /: learn how to develop exciting tablet and PC games for Windows 8 using practical, hands-on examples. (©2013) Other Names: Quandt, Michael Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
246. Scratch 2.0 beginner's guide : create digital stories, games, art, and animations through six unique projects /: create digital stories, games, art, and animations through six unique projects. (2014) Authors: Badger, Michael Other Names: Manges, Ross cover designer. Record Type: Book Extent: 1 online resource (296 pages), color illustrations, photographs View Content: Available online (eLD content is only available in our Reading Rooms) ↗
247. Introduction to game physics with Box2D. (©2013) Other Names: Parberry, Ian Record Type: Book Extent: 1 online resource (xiv, 261 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
248. Hands-on Unity 2020 game development : build, customize, and optimize professional games using Unity 2020 and C# /: build, customize, and optimize professional games using Unity 2020 and C#. (2020) Authors: Borromeo, Nicolas Alejandro Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
249. Real-time visual effects for game programming. ([2015]) Authors: Kim, Chang-hun; Kim, Sun-Jeong; Kim, Soo-Kyun; Kang, Shin-Jin Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
250. 2D game development with Unity. (2020) Authors: Lanzinger, Franz Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗