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Game development patterns with Unity 2021 : explore practical game development using industry design patterns and best practices in Unity and C# /: explore practical game development using industry design patterns and best practices in Unity and C#. (2021)
Record Type:
Book
Title:
Game development patterns with Unity 2021 : explore practical game development using industry design patterns and best practices in Unity and C# /: explore practical game development using industry design patterns and best practices in Unity and C#. (2021)
Main Title:
Game development patterns with Unity 2021 : explore practical game development using industry design patterns and best practices in Unity and C#
Table of ContentsBefore We BeginThe Game Design DocumentA Short Primer to Programming in UnityImplementing a Game Manager with the SingletonManaging Character States with the State PatternManaging Game Events with the Event BusImplement a Replay System with the Command PatternOptimizing with the Object Pool PatternDecoupling Components with the Observer PatternImplementing Power-Ups with the Visitor PatternImplementing a Drone with the Strategy PatternUsing the Decorator to Implement a Weapon SystemImplementing a Level Editor with Spatial PartitionAdapting Systems with an AdapterConcealing Complexity with a Facade PatternManaging Dependencies with the Service Locator Pattern.
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