181. Desirable Elements for a Particle System Interface. (5th January 2014) Authors: Schroeder, Daniel; Hamilton, Howard J. Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
182. Developing AR games for iOS and Android : develop and deploy augmented reality apps using Vuforia SDK and Unity 3D /: develop and deploy augmented reality apps using Vuforia SDK and Unity 3D. (2013) Other Names: Cushnan, Dominic; El Habbak, Hassan Record Type: Book Extent: 1 online resource (130 pages), illustrations (chiefly color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
183. Developing creative content for games. (2019) Authors: Johnson, Greg, 1969- Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
184. Developing games on the Raspberry Pi : app programming with Lua and LÖVE /: app programming with Lua and LÖVE. ([2019]) Authors: Kenlon, Seth Record Type: Book Extent: 1 online resource, color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
185. Development of Embedded CAPTCHA Elements for Bot Prevention in Fischer Random Chess. (4th June 2012) Authors: McDaniel, Ryan; Yampolskiy, Roman V. Other Names: Chaudhari Narendra Academic Editor. Journal: International journal of computer games technology Issue: Volume 2012(2012) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
186. DirectX 11.1 game programming. ([2013]) Other Names: Eimandar, Pooya Record Type: Book Extent: 1 online resource (146 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
187. Distributed game development : harnessing global talent to create winning games /: harnessing global talent to create winning games. (2012) Other Names: Fields, Tim Record Type: Book Extent: 1 online resource (239 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
188. Dynamic Difficulty Balancing for Cautious Players and Risk Takers. (27th June 2012) Authors: Hawkins, Guy; Nesbitt, Keith; Brown, Scott Other Names: Thalmann Daniel Academic Editor. Journal: International journal of computer games technology Issue: Volume 2012(2012) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
189. Dynamic Difficulty Balancing for Cautious Players and Risk Takers. (27th June 2012) Authors: Hawkins, Guy; Nesbitt, Keith; Brown, Scott Other Names: Thalmann Daniel Academic Editor. Journal: International journal of computer games technology Issue: Volume 2012(2012) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
190. Dynamic Projection Mapping with a Single IR Camera. (12th February 2017) Authors: Hashimoto, Naoki; Koizumi, Ryo; Kobayashi, Daisuke Other Names: Sun Hanqiu Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗