1. Beginning Java game development with LibGDX. (2015) Authors: Stemkoski, Lee Record Type: Book Extent: 1 online resource (xvii, 276 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Developing graphics frameworks with Java and OpenGL. (2022) Authors: Stemkoski, Lee; Cona, James Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Developing graphics frameworks with Python and OpenGL. (2021) Authors: Stemkoski, Lee; Pascale, Michael Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Game development with Construct 2 : from design to realization /: from design to realization. (2017) Authors: Stemkoski, Lee; Leider, Evan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Java game development with LibGDX : from beginner to professional /: from beginner to professional. ([2018]) Authors: Stemkoski, Lee Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗