Developing graphics frameworks with Python and OpenGL. (2021)
- Record Type:
- Book
- Title:
- Developing graphics frameworks with Python and OpenGL. (2021)
- Main Title:
- Developing graphics frameworks with Python and OpenGL
- Further Information:
- Note: Lee Stemkoski, Michael Pascale.
- Authors:
- Stemkoski, Lee
Pascale, Michael - Contents:
- 1. Introduction to Computer Graphics 2 Introduction to Pygame and OpenGL 3 Matrix Algebra and Transformations 4 A Scene Graph Framework 5 Textures 6 Light and Shadow
- Edition:
- 1st
- Publisher Details:
- Boca Raton : CRC Press
- Publication Date:
- 2021
- Extent:
- 1 online resource, illustrations (black and white, and colour)
- Subjects:
- 006.6
Computer graphics -- Computer programs
Python (Computer program language)
Computer graphics -- Mathematics - Languages:
- English
- ISBNs:
- 9781000407976
9781000407952
9781003181378 - Related ISBNs:
- 9780367721800
- Notes:
- Note: Includes bibliographical references and index.
Note: Description based on CIP data; resource not viewed. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.621305
- Ingest File:
- 05_026.xml