Beginning Java game development with LibGDX. (2015)
- Record Type:
- Book
- Title:
- Beginning Java game development with LibGDX. (2015)
- Main Title:
- Beginning Java game development with LibGDX
- Further Information:
- Note: Lee Stemkoski.
- Authors:
- Stemkoski, Lee
- Contents:
- 1. Getting Started with Java and LibGDX -- 2. Using the LibGDX Framework -- 3. Extending the LibGDX Framework -- 4. Audio and Resource Management -- 5. Advanced UI Design -- 6. Alternative Forms of Input -- 7. Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9. Taking Your Games Further -- Appendix A: Summary of Java Concepts Needed for This Book.
- Publisher Details:
- Berkeley, CA : Apress
- Publication Date:
- 2015
- Copyright Date:
- 2015
- Extent:
- 1 online resource (xvii, 276 pages), illustrations
- Subjects:
- 794.8/151
Computer science
Video games -- Programming
Java (Computer program language)
GAMES -- Video & Electronic
Java (Computer program language)
Computer Science
Computer Science, general
Computers -- Computer Science
Computer science
Computers -- Programming -- Games
Games development & programming
Electronic books - Languages:
- English
- ISBNs:
- 9781484215005
1484215001
9781484217214
1484217217 - Related ISBNs:
- 9781484215012
148421501X - Notes:
- Note: Online resource; title from PDF title page (SpringerLink, viewed January 11, 2016).
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.368838
- Ingest File:
- 02_349.xml