Cite
MLA Citation
Kyle Halladay. Practical shader development : vertex and fragment shaders for game developers. New York : Springer Nature Apress, 2019. http://access.bl.uk/ark:/81055/vdc_100079401828.0x000001
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Kyle Halladay. Practical shader development : vertex and fragment shaders for game developers. New York : Springer Nature Apress, 2019. http://access.bl.uk/ark:/81055/vdc_100079401828.0x000001