Cite
HARVARD Citation
Culbertson, W. (2019) 3ds Max basics for modeling video game assets. [Online]. Boca Raton : CRC Press. Available from: http://access.bl.uk/ark:/81055/vdc_100080999779.0x000001
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Culbertson, W. (2019) 3ds Max basics for modeling video game assets. [Online]. Boca Raton : CRC Press. Available from: http://access.bl.uk/ark:/81055/vdc_100080999779.0x000001