1. (Simulated) listener gaze in real‐time spoken interaction. (21st May 2018) Authors: Frädrich, Laura; Nunnari, Fabrizio; Staudte, Maria; Heloir, Alexis Journal: Computer animation and virtual worlds Issue: Volume 29:Number 3/4(2018) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. (Simulated) listener gaze in real‐time spoken interaction. (May 2018) Authors: Frädrich, Laura; Nunnari, Fabrizio; Staudte, Maria; Heloir, Alexis Journal: Computer animation and virtual worlds Issue: Volume 29:Number 3/4(2018) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. 3D face modeling from single image based on discrete shape space. (13th September 2020) Authors: Zhang, Dan; Lv, Chenlei; Liu, Na; Wu, Zhongke; Wang, Xingce Journal: Computer animation and virtual worlds Issue: Volume 31:Number 4/5(2020) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. 3D shape retrieval using viewpoint information‐theoretic measures. (18th December 2013) Authors: Bonaventura, Xavier; Guo, Jianwei; Meng, Weiliang; Feixas, Miquel; Zhang, Xiaopeng; Sbert, Mateu Journal: Computer animation and virtual worlds Issue: Volume 26:Number 2(2015:Mar./Apr.) Page Start: 147 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. 3D skeleton‐based action recognition by representing motion capture sequences as 2D‐RGB images. (21st May 2017) Authors: Laraba, Sohaib; Brahimi, Mohammed; Tilmanne, Joëlle; Dutoit, Thierry Journal: Computer animation and virtual worlds Issue: Volume 28:Number 3/4(2017) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. 3D skeleton‐based action recognition by representing motion capture sequences as 2D‐RGB images. (May 2017) Authors: Laraba, Sohaib; Brahimi, Mohammed; Tilmanne, Joëlle; Dutoit, Thierry Journal: Computer animation and virtual worlds Issue: Volume 28:Number 3/4(2017) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. 3D street art illusions: embedding chalk stylized rendering of 3D objects into a pavement photo. (7th October 2014) Authors: Way, Der‐Lor; Hsieh, Cheng‐Han Journal: Computer animation and virtual worlds Issue: Volume 26:Number 6(2015:Nov./Dec.) Page Start: 563 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. 3D terrain estimation from a single landscape image. (3rd September 2022) Authors: Takahashi, Haruka; Kanamori, Yoshihiro; Endo, Yuki Other Names: Kim Jinman guestEditor.; Papagiannakis George guestEditor.; Sheng Bin guestEditor.; Thalmann Daniel guestEditor. Journal: Computer animation and virtual worlds Issue: Volume 33:Number 6(2022) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. A collision avoidance behavior model for crowd simulation based on psychological findings. (15th May 2013) Authors: Park, Jin Hyoung; Rojas, Francisco Arturo; Yang, Hyun Seung Journal: Computer animation and virtual worlds Issue: Volume 24:Number 3/4(2013) Page Start: 173 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. A comparative study of k‐nearest neighbour techniques in crowd simulation. (21st April 2017) Authors: Vermeulen, Jordi L.; Hillebrand, Arne; Geraerts, Roland Journal: Computer animation and virtual worlds Issue: Volume 28:Number 3/4(2017) Page Start: n/a Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗