1. Android NDK game development cookbook : over 70 exciting recipes to help you develop mobile games for Android in C++ /: over 70 exciting recipes to help you develop mobile games for Android in C++. (2013) Other Names: Kosarevsky, Sergey; Latypov, Viktor Record Type: Book Extent: 1 online resource (iii, 302 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Beginning Android games. ([2016]) Authors: Zechner, Mario; DiMarzio, J. F; Green, Robert Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Building Android games with Cocos2d-x : learn to create engaging and spectacular games for Android using Cocos2d-x /: learn to create engaging and spectacular games for Android using Cocos2d-x. (2015) Authors: Hernandez, Raydelto Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Buttonless : incredible iPhone and iPad games and the stories behind them /: incredible iPhone and iPad games and the stories behind them. ([2011]) Authors: Rigney, Ryan Record Type: Book Extent: 1 online resource (241 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Corona SDK mobile game development : beginner's guide : create monetized games for iOS and Android with minimum cost and code /: beginner's guide : create monetized games for iOS and Android with minimum cost and code. (2012) Other Names: Fernandez, Michelle M Record Type: Book Extent: 1 online resource (x, 383 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Create mobile games with Corona SDK : for iOS and Android /: for iOS and Android. (2015) Authors: Mekersa, David Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Geogames and geoplay : game-based approaches to the analysis of geo-information /: game-based approaches to the analysis of geo-information. ([2018]) Editors: Ahlqvist, Ola; Schlieder, Christoph Record Type: Book Extent: 1 online resource (x, 238 pages ), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Gideros Mobile Game Development : a practical guide to develop exciting cross-platform mobile games with Gideros /: a practical guide to develop exciting cross-platform mobile games with Gideros. (2013) Other Names: Sosins, Arturs Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Holistic mobile game development with Unity : an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games /: an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games. (2014) Other Names: Baillie-de Byl, Penny Record Type: Book Extent: 1 online resource (576 pages), (170 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Location-based mobile games : design perspectives /: design perspectives. (2018) Authors: Spallazzo, Davide; Mariani, Ilaria Record Type: Book Extent: 1 online resource (x, 98 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗