Location-based mobile games : design perspectives /: design perspectives. (2018)
- Record Type:
- Book
- Title:
- Location-based mobile games : design perspectives /: design perspectives. (2018)
- Main Title:
- Location-based mobile games : design perspectives
- Further Information:
- Note: Davide Spallazzo, Ilaria Mariani.
- Authors:
- Spallazzo, Davide
Mariani, Ilaria - Contents:
- Intro; Preface; Acknowledgements; Contents; 1 Introduction; Abstract; 1.1 Purpose and Significance; 1.2 Background of This Book; 1.3 Methodology; 1.4 Aims and Impact; References; 2 LBMG in a Nutshell; Abstract; 2.1 Brief History of LBMGs; 2.2 Location Matters; 2.3 LBMGs as Pervasive Games; References; 3 Informal Learning Between Design and Play; Abstract; 3.1 Theoretical Premises; 3.2 LBMGs and Learning Outcomes; 3.3 Learning by Designing and Playing; 3.4 Considerations from the Empirical Study; References; 4 The Social Dimension of Located Play; Abstract 4.1 Inside the Magic Circle: Social Configuration of Players4.2 Outside the Magic Circle: Interacting with Strangers; References; 5 LBMG as Persuasive Medium; Abstract; 5.1 Between Play and Ordinary Life: Making Sense Through Games; 5.2 Games as Communication Systems; 5.3 In and Out: Situated Experiences for Contextual Communications; References; 6 Stories, Metaphors and Disclosures: A Narrative Perspective Between Interaction and Agency; Abstract; 6.1 Games and Narrative: A Complex Relationship; 6.2 Enter the Story and Make a Difference 6.2.1 Narrative Across Agency, Interactivity and Immersion6.3 Disguise It, for Playerâ#x80;#x99;s Sake!; 6.3.1 Say Something, Meaning Something Else: The Case Study of the Treasures of Captain Torment; 6.3.2 Stealth Approach: Keep Some Distance and Have a Meaningful Experience; 6.3.3 Embedding Meanings, Between Rhetoric and Metaphors; References; 7 Beyond the Digital: Reflecting on ObjectsIntro; Preface; Acknowledgements; Contents; 1 Introduction; Abstract; 1.1 Purpose and Significance; 1.2 Background of This Book; 1.3 Methodology; 1.4 Aims and Impact; References; 2 LBMG in a Nutshell; Abstract; 2.1 Brief History of LBMGs; 2.2 Location Matters; 2.3 LBMGs as Pervasive Games; References; 3 Informal Learning Between Design and Play; Abstract; 3.1 Theoretical Premises; 3.2 LBMGs and Learning Outcomes; 3.3 Learning by Designing and Playing; 3.4 Considerations from the Empirical Study; References; 4 The Social Dimension of Located Play; Abstract 4.1 Inside the Magic Circle: Social Configuration of Players4.2 Outside the Magic Circle: Interacting with Strangers; References; 5 LBMG as Persuasive Medium; Abstract; 5.1 Between Play and Ordinary Life: Making Sense Through Games; 5.2 Games as Communication Systems; 5.3 In and Out: Situated Experiences for Contextual Communications; References; 6 Stories, Metaphors and Disclosures: A Narrative Perspective Between Interaction and Agency; Abstract; 6.1 Games and Narrative: A Complex Relationship; 6.2 Enter the Story and Make a Difference 6.2.1 Narrative Across Agency, Interactivity and Immersion6.3 Disguise It, for Playerâ#x80;#x99;s Sake!; 6.3.1 Say Something, Meaning Something Else: The Case Study of the Treasures of Captain Torment; 6.3.2 Stealth Approach: Keep Some Distance and Have a Meaningful Experience; 6.3.3 Embedding Meanings, Between Rhetoric and Metaphors; References; 7 Beyond the Digital: Reflecting on Objects and Contexts; Abstract; 7.1 Bounding Two Worlds Through Physical Game Elements; 7.2 Physical Objects as Triggers of Playersâ#x80;#x99; Interactions; 7.2.1 Game Elements and the Surroundings 7.2.2 Game Elements and the Players7.3 Attitudes of Employing Physical Game Elements; References; 8 Conclusions; Abstract … (more)
- Publisher Details:
- Cham, Switzerland : Springer
- Publication Date:
- 2018
- Extent:
- 1 online resource (x, 98 pages), illustrations
- Subjects:
- 794.8/1525
Computer science
Mobile games
Location-based services
GAMES / Board
Location-based services
Mobile games
Computer Science
Game Development
User Interfaces and Human Computer Interaction
Computational Intelligence
Media Design
Computers -- User Interfaces
Computers -- Intelligence (AI) & Semantics
Computers -- Interactive & Multimedia
User interface design & usability
Artificial intelligence
Graphical & digital media applications
Computer games—Programming
Engineering
Computers -- Programming -- Games
Games development & programming
Electronic books - Languages:
- English
- ISBNs:
- 9783319752563
3319752561 - Related ISBNs:
- 9783319752556
3319752553 - Notes:
- Note: Includes bibliographical references.
Note: Online resource; title from PDF title page (SpringerLink, viewed February 28, 2018). - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.331234
- Ingest File:
- 01_275.xml