591. Visualization of Online-Game Players Based on Their Action Behaviors. (18th August 2008) Authors: Thawonmas, Ruck; Iizuka, Keita Other Names: Smed Jouni Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
592. Visualization of Online-Game Players Based on Their Action Behaviors. (6th July 2008) Authors: Thawonmas, Ruck; Iizuka, Keita Other Names: Smed Jouni Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
593. Visualization of Tomato Growth Based on Dry Matter Flow. (19th March 2017) Authors: Li, Hongjun; Zhang, Xiaopeng; Meng, Weiliang; Ge, Lin Other Names: Musse Soraia Raupp Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
594. Visualizing Changes in Strategy Use across Attempts via State Diagrams: A Case Study. (28th January 2016) Authors: Kerr, Deirdre Other Names: Seron Francisco Jose Academic Editor. Journal: International journal of computer games technology Issue: Volume 2016(2016) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
595. Visualizing Decision Trees in Games to Support Children's Analytic Reasoning: Any Negative Effects on Gameplay?. (21st June 2010) Authors: Haworth, Robert; Tagh Bostani, Sousan Sheida; Sedig, Kamran Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
596. VR integrated heritage recreation : using Blender and Unreal Engine 4 /: using Blender and Unreal Engine 4. ([2020]) Authors: Kumar, Abhishek Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
597. WebGL game development : gain insights into game development by rendering complex 3D objects using WebGL /: gain insights into game development by rendering complex 3D objects using WebGL. (2014) Authors: Arora, Sumeet Record Type: Book Extent: 1 online resource (418 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
598. Which Gating System Can Prevent Addiction to Online Games?. (1st February 2023) Authors: Matheus, Flobert; Jayadi, Riyanto Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2023(2023) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
599. Windows Phone 7 XNA cookbook : over 70 recipes for making your own Windows Phone 7 game /: over 70 recipes for making your own Windows Phone 7 game. (2012) Other Names: Yang, Zheng Record Type: Book Extent: 1 online resource (450 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
600. Windows phone 8 game development : a practical guide to creating games for the Windows phone 8 platform /: a practical guide to creating games for the Windows phone 8 platform. (2013) Other Names: Jamro, Marcin Record Type: Book Extent: 1 online resource (394 pages), illustrations (chiefly color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗