591. Procedural Audio in Computer Games Using Motion Controllers: An Evaluation on the Effect and Perception. (23rd December 2013) Authors: Böttcher, Niels; Martínez, Héctor P.; Serafin, Stefania Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2013(2013) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
592. Single- versus Multiobjective Optimization for Evolution of Neural Controllers in Ms. Pac-Man. (18th February 2013) Authors: Tan, Tse Guan; Teo, Jason; Chin, Kim On Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2013(2013) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
593. Narrow Artificial Intelligence with Machine Learning for Real-Time Estimation of a Mobile Agent's Location Using Hidden Markov Models. (14th February 2017) Authors: Beaulac, Cédric; Larribe, Fabrice Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2017(2017) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
594. Synchronous Remote Rendering for VR. (20th July 2021) Authors: Kelkkanen, Viktor; Fiedler, Markus; Lindero, David Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2021(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
595. A Study of Physical Fitness and Enjoyment on Virtual Running for Exergames. (30th April 2021) Authors: Khundam, Chaowanan; Nöel, Frédéric Other Names: Rusu Cristian A. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2021(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
596. Team Sports for Game AI Benchmarking Revisited. (31st May 2021) Authors: Mozgovoy, Maxim; Preuss, Mike; Bidarra, Rafael Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2021(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
597. Teaching Method for Software Measurement Process Based on Gamification or Serious Games: A Systematic Review of the Literature. (11th June 2021) Authors: Furtado, Lennon Sales; de Souza, Rafael Ferreira; Lima, João Luís dos Reis; Oliveira, Sandro Ronaldo Bezerra Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2021(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
598. Visualization of Coalescence of Multiple Small Bubbles with Closed B-Spline Curve. (27th August 2020) Authors: Zhang, Fangfang; Li, Hongjun Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2020(2020) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
599. Method for Selecting an Engagement Index for a Specific Type of Game Using Cognitive Neuroscience. (18th August 2020) Authors: Biercewicz, Konrad; Borawski, Mariusz; Duda, Jarosław Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2020(2020) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
600. Real-Time Optimally Adapting Meshes: Terrain Visualization in Games. (14th January 2008) Authors: White, Matthew Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗