461. Story and simulations for serious games : tales from the trenches /: tales from the trenches. (2012) Other Names: Iuppa, Nicholas V; Borst, Terry Record Type: Book Extent: 1 online resource (272 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
462. Unity 2D game development blueprints. (2016) Authors: Saher, Abdelrahman; Saher, Abdelrahman Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
463. OpenGL game development by example. (2016) Authors: Madsen, Robert; Madsen, Stephen Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
464. 3D game development with Microsoft Silverlight 3 : beginner's guide : a practical guide to creating real-time responsive online 3D games in Siliverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine /: beginner's guide : a practical guide to creating real-time responsive online 3D games in Siliverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine. (2009) Other Names: Hillar, Gastón C (Gastón Carlos) Record Type: Book Extent: 1 online resource (452 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
465. Learn to code with games. (2015) Authors: Quick, John M Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
466. SFML game development : learn how to use SFML 2.0 to develop your own feature-packed game /: learn how to use SFML 2.0 to develop your own feature-packed game. (2013) Authors: Haller, Jan; Hansson, Henrik Vogelius; Moreira, Artur Record Type: Book Extent: 1 online resource (296 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
467. Game engine gems 2. (2016) Editors: Lengyel, Eric Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
468. Creating e-learning games with Unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques /: develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques. (2014) Other Names: Horachek, David Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
469. Holistic mobile game development with Unity : an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games /: an all-In-one guide to implementing mechanics, art design, and programming for iOS and Android mobile games. (2014) Other Names: Baillie-de Byl, Penny Record Type: Book Extent: 1 online resource (576 pages), (170 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
470. Learning Android game development. (2016) Authors: Kindem, Havard Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗