421. Creating games with Unity and Maya : how to develop fun and marketable 3D games /: how to develop fun and marketable 3D games. (2012) Other Names: Watkins, Adam (William Adam) Record Type: Book Extent: 1 online resource (549 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
422. Windows Phone 7 XNA cookbook : over 70 recipes for making your own Windows Phone 7 game /: over 70 recipes for making your own Windows Phone 7 game. (2012) Other Names: Yang, Zheng Record Type: Book Extent: 1 online resource (450 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
423. Cocos2d-x cookbook. (2015) Authors: Matsuura, Akihiro Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
424. C++ game development cookbook. (2016) Authors: Mukherjee, Druhin Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
425. Beginning C++ game programming. (2016) Authors: Horton, John Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
426. GameMaker game programming with GML : learn GameMaker Language programming concepts and script integration with GameMaker: Studio through hands-on, playable examples /: learn GameMaker Language programming concepts and script integration with GameMaker: Studio through hands-on, playable examples. (2014) Other Names: DeLucas, Matthew Record Type: Book Extent: 1 online resource (350 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
427. Unity artificial intelligence programming : add powerful, believable, and fun AI entities in your game with the power of Unity 2021 /: add powerful, believable, and fun AI entities in your game with the power of Unity 2021. (2022) Authors: Aversa, Davide Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
428. Mastering Unreal Engine : a beginner's guide /: a beginner's guide. (2022) Editors: Bin Uzayr, Sufyan Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
429. Game usability : advice from the experts for advancing UX strategy and practice in videogames /: advice from the experts for advancing UX strategy and practice in videogames. (2022) Editors: Isbister, Katherine, 1969-; Hodent, Celia Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
430. Mastering Unity : a beginner's guide /: a beginner's guide. (2022) Editors: Bin Uzayr, Sufyan Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗