331. Cyber Games and Interactive Entertainment. (24th November 2009) Authors: Zhou, Suiping; Wu, Zhongke; Zhou, Ming-Quan Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
332. Real Time Animation of Trees Based on BBSC in Computer Games. (19th May 2009) Authors: Ao, Xuefeng; Wu, Zhongke; Zhou, Mingquan Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
333. Cyber Games and Interactive Entertainment. (24th November 2009) Authors: Zhou, Suiping; Wu, Zhongke; Zhou, Ming-Quan Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
334. A Multiagent Potential Field-Based Bot for Real-Time Strategy Games. (2nd November 2008) Authors: Hagelbäck, Johan; Johansson, Stefan J. Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
335. SyTroN: A Virtual Classroom for Collaborative and Distant E-Learning System by Teleoperating Real Devices. (18th May 2009) Authors: Chellali, R.; Dumas, C.; Mollet, Nicolas; Subileau, G. Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
336. Fractal Analysis of Stealthy Pathfinding Aesthetics. (2nd November 2008) Authors: Coleman, Ron Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
337. Fast and Reliable Mouse Picking Using Graphics Hardware. (13th April 2009) Authors: Zhao, Hanli; Jin, Xiaogang; Shen, Jianbing; Lu, Shufang Other Names: Wu Zhongke Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
338. A Shortest-Path Lyapunov Approach for Forward Decision Processes. (4th November 2008) Authors: Clempner, Julio B. Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
339. Game Play Schemas: From Player Analysis to Adaptive Game Mechanics. (4th February 2008) Authors: Lindley, Craig A.; Sennersten, Charlotte C. Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
340. Strategic Team AI Path Plans: Probabilistic Pathfinding. (8th April 2008) Authors: John, Tng C. H.; Prakash, Edmond C.; Chaudhari, Narendra S. Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗