331. IPhone game blueprints. (2013) Authors: Uduslivii, Igor Record Type: Book Extent: 1 online resource (358 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
332. Issues in the Development of Location-Based Games. (22nd February 2011) Authors: Jacob, João Tiago Pinheiro Neto; Coelho, António Fernando Other Names: Chaudhari Narendra Academic Editor. Journal: International journal of computer games technology Issue: Volume 2011(2011) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
333. Java game development with LibGDX : from beginner to professional /: from beginner to professional. ([2018]) Authors: Stemkoski, Lee Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
334. JMonkeyEngine 3.0 beginner's guide : develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /: develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language. (2013) Other Names: Kusterer, Ruth Record Type: Book Extent: 1 online resource (vi, 334 pages :), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
335. JMonkeyEngine 3.0 cookbook : over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development /: over 80 practical recipes to expand and enrich your jMonkeyEngine skill set with a close focus on game development. (2014) Other Names: Edén, Rikard Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
336. Kinect-Based Exergames Tailored to Parkinson Patients. (30th October 2018) Authors: Pachoulakis, Ioannis; Papadopoulos, Nikolaos; Analyti, Anastasia Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2018(2018) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
337. KioskAR: An Augmented Reality Game as a New Business Model to Present Artworks. (14th March 2016) Authors: Sekhavat, Yoones A. Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2016(2016) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
338. Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR. (1st April 2019) Authors: Oberdörfer, Sebastian; Latoschik, Marc Erich Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2019(2019) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
339. Learn to code with games. (2015) Authors: Quick, John M Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
340. Learn to implement games with code. (2016) Authors: Quick, John M Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗