321. Introducing JavaScript game development : build a 2D game from the ground up /: build a 2D game from the ground up. ([2017]) Authors: Stuart, Graeme Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
322. Introduction to game physics with Box2D. (2017) Other Names: Parberry, Ian Record Type: Book Extent: 1 online resource (275 pages), (24 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
323. Introduction to game physics with Box2D. (©2013) Other Names: Parberry, Ian Record Type: Book Extent: 1 online resource (xiv, 261 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
324. Investigating Variations in Gameplay: Cognitive Implications. (15th January 2015) Authors: Sedig, Kamran; Haworth, Robert; Corridore, Michael Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
325. IOS 7 Game Development. (2014) Other Names: Volevodz, Dmitry Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
326. IOS 9 game development essentials. (2015) Authors: Gaffney, Chuck Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
327. IOS game development : developing games for iPad, iPhone, and iPod Touch /: developing games for iPad, iPhone, and iPod Touch. (©2014) Other Names: Lucka, Thomas Record Type: Book Extent: 1 online resource (xv, 378 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
328. IOS game development by example : learn how to develop an ace game for your iOS device using Sprite Kit /: learn how to develop an ace game for your iOS device using Sprite Kit. (2015) Authors: Chopra, Samanyu Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
329. IOS game programming cookbook. (2015) Authors: Birani, Bhanu; Vaishnav, Chhavi Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
330. IOS game programming with Xcode and Cocos2d. (2013) Other Names: Dike, Justin Record Type: Book Extent: 1 online resource (512 pages), (5 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗