321. Adventures in Minecraft. (2017) Authors: Whale, David; O'Hanlon, Martin Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
322. Kinect-Based Exergames Tailored to Parkinson Patients. (30th October 2018) Authors: Pachoulakis, Ioannis; Papadopoulos, Nikolaos; Analyti, Anastasia Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2018(2018) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
323. Usability Assessments for Augmented Reality Motor Rehabilitation Solutions: A Systematic Review. (1st November 2018) Authors: Cavalcanti, Virgínia C.; Santana, Maria I. de; Gama, Alana E. F. Da; Correia, Walter F. M. Other Names: Arya Ali Academic Editor. Journal: International journal of computer games technology Issue: Volume 2018(2018) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
324. Using the Revised Bloom Taxonomy to Analyze Psychotherapeutic Games. (2nd October 2018) Authors: Haring, Priscilla; Warmelink, Harald; Valente, Marilla; Roth, Christian Other Names: Seah Hock S. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2018(2018) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
325. Automated Analysis of Facial Cues from Videos as a Potential Method for Differentiating Stress and Boredom of Players in Games. (8th March 2018) Authors: Bevilacqua, Fernando; Engström, Henrik; Backlund, Per Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2018(2018) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
326. Real Time Robot Soccer Game Event Detection Using Finite State Machines with Multiple Fuzzy Logic Probability Evaluators. (1st December 2009) Authors: Dadios, Elmer P.; Park, Soo ho Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
327. Performance Simulations of Moving Target Search Algorithms. (22nd October 2008) Authors: Loh, Peter K. K.; Prakash, Edmond C. Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
328. Combining AI Methods for Learning Bots in a Real-Time Strategy Game. (3rd December 2008) Authors: Baumgarten, Robin; Colton, Simon; Morris, Mark Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
329. A New 3D Model Retrieval Method with Building Blocks. (30th March 2009) Authors: Zhou, Mingquan; Huo, Qingsong; Geng, Guohua; Liu, Xiaojing Other Names: Zhou Suiping Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
330. Real Time Robot Soccer Game Event Detection Using Finite State Machines with Multiple Fuzzy Logic Probability Evaluators. (1st December 2009) Authors: Dadios, Elmer P.; Park, Soo ho Other Names: Wong Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗