IOS game programming with Xcode and Cocos2d. (2013)
- Record Type:
- Book
- Title:
- IOS game programming with Xcode and Cocos2d. (2013)
- Main Title:
- IOS game programming with Xcode and Cocos2d
- Further Information:
- Note: Justin Dike.
- Other Names:
- Dike, Justin
- Contents:
- Chapter 1: The Hardest Part: Starting Chapter 2: Objective-C Basics Chapter 3: Cocos2d Basics Chapter 4: Create Your Own Class Chapter 5: Collisions, Touches & Gestures Chapter 6: Accelerometer and Actions Chapter 7: Animation & Particle FX Chapter 8: Menus, Sounds, Scenes & Text Chapter 9: Game Structure Chapter 10: Extending Cocos2d Chapter 11: The Back
- Publisher Details:
- Place of publication not identified : Focal Press
- Publication Date:
- 2013
- Extent:
- 1 online resource (512 pages), (5 illustrations)
- Subjects:
- 794.8/1536
iPhone (Smartphone) -- Programming
Computer games -- Programming
COMPUTERS / Programming / Games - Languages:
- English
- ISBNs:
- 9781134669851
1134669852 - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.91690
- Ingest File:
- 02_191.xml