261. Learning C# programming with Unity 3D. (2019) Authors: Okita, Alex Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
262. Beginning game development with Amazon Lumberyard : create 3D games using Amazon Lumberyard and Lua /: create 3D games using Amazon Lumberyard and Lua. ([2019]) Authors: Herman, Jaken Chandler Record Type: Book Extent: 1 online resource, illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
263. Character rigging and advanced animation : bring your character to life using Autodesk 3ds Max /: bring your character to life using Autodesk 3ds Max. (2019) Authors: Raju, Purushothaman Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
264. The GameMaker standard. (2015) Authors: Vinciguerra, David C; Howell, Andrew J Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
265. The indie game developer handbook. (2015) Authors: Hill-Whittall, Richard Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
266. How to cheat in Unity 5 : tips and tricks for game development /: tips and tricks for game development. (2015) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
267. HTML5 game development by example beginner's guide : make the most of HTML5 techniques to create exciting games from scratch /: make the most of HTML5 techniques to create exciting games from scratch. (2015) Authors: Makzan Record Type: Book Extent: 1 online resource (354 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
268. Learning Python by building games : beginner's guide on Python programming and game development /: beginner's guide on Python programming and game development. (2019) Authors: Kafle, Sachin Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
269. Beginning C++ game programming : learn to program with C++ by building fun games /: learn to program with C++ by building fun games. ([2019]) Authors: Horton, John Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
270. 3D game environments : create professional 3D game worlds /: create professional 3D game worlds. (2008) Other Names: Ahearn, Luke Record Type: Book Extent: 1 online resource (400 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗