171. Cross over to HTML5 game development : use your programming experience to create mobile games /: use your programming experience to create mobile games. (2017) Authors: Chishti, Zarrar Record Type: Book Extent: 1 online resource (249 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
172. CryENGINE game programming with C++, C♯, and Lua. (2013) Other Names: Lundgren, Filip; Pearce-Authers, Ruan Record Type: Book Extent: 1 online resource (276 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
173. Cyber Games and Interactive Entertainment. (12th May 2008) Authors: Wong, Kok Wai; Fung, Chun Che; Depickere, Arnold Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
174. Cyber Games and Interactive Entertainment. (18th June 2008) Authors: Wong, Kok Wai; Fung, Chun Che; Depickere, Arnold Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
175. Cyber Games and Interactive Entertainment. (24th November 2009) Authors: Zhou, Suiping; Wu, Zhongke; Zhou, Ming-Quan Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
176. Cyber Games and Interactive Entertainment. (24th November 2009) Authors: Zhou, Suiping; Wu, Zhongke; Zhou, Ming-Quan Journal: International journal of computer games technology Issue: Volume 2009(2009) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
177. Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game. (12th May 2014) Authors: Shi, Wei; Corriveau, Jean-Pierre; Agar, Jacob Other Names: El Rhalibi Abdennour Academic Editor. Journal: International journal of computer games technology Issue: Volume 2014(2014) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
178. Declarative Terrain Modeling for Military Training Games. (13th May 2010) Authors: Smelik, Ruben M.; Tutenel, Tim; de Kraker, Klaas Jan; Bidarra, Rafael Other Names: Chaudhari Narendra Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
179. Declarative Terrain Modeling for Military Training Games. (13th May 2010) Authors: Smelik, Ruben M.; Tutenel, Tim; de Kraker, Klaas Jan; Bidarra, Rafael Other Names: Chaudhari Narendra Academic Editor. Journal: International journal of computer games technology Issue: Volume 2010(2010) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
180. Designing immersive video games using 3DUI technologies : improving the gamer's user experience /: improving the gamer's user experience. ([2018]) Authors: Kulshreshth, Arun K; LaViola, Joseph J Record Type: Book Extent: 1 online resource (xiii, 114 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗