Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game. (12th May 2014)
- Record Type:
- Journal Article
- Title:
- Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game. (12th May 2014)
- Main Title:
- Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game
- Authors:
- Shi, Wei
Corriveau, Jean-Pierre
Agar, Jacob - Other Names:
- El Rhalibi Abdennour Academic Editor.
- Abstract:
- Abstract : In today's gaming world, a player expects the same play experience whether playing on a local network or online with many geographically distant players on congested networks. Because of delay and loss, there may be discrepancies in the simulated environment from player to player, likely resulting in incorrect perception of events. It is desirable to develop methods that minimize this problem. Dead reckoning is one such method. Traditional dead reckoning schemes typically predict a player's position linearly by assuming players move with constant force or velocity. In this paper, we consider team-based 2D online action games. In such games, player movement is rarely linear. Consequently, we implemented such a game to act as a test harness we used to collect a large amount of data from playing sessions involving a large number of experienced players. From analyzing this data, we identified play patterns, which we used to create three dead reckoning algorithms. We then used an extensive set of simulations to compare our algorithms with the IEEE standard dead reckoning algorithm and with the recent "Interest Scheme" algorithm. Our results are promising especially with respect to the average export error and the number of hits.
- Is Part Of:
- International journal of computer games technology. Volume 2014(2014)
- Journal:
- International journal of computer games technology
- Issue:
- Volume 2014(2014)
- Issue Display:
- Volume 2014, Issue 2014 (2014)
- Year:
- 2014
- Volume:
- 2014
- Issue:
- 2014
- Issue Sort Value:
- 2014-2014-2014-0000
- Page Start:
- Page End:
- Publication Date:
- 2014-05-12
- Subjects:
- Computer games -- Design -- Periodicals
Computer games -- Programming -- Periodicals
Jeux d'ordinateur
Jeux d'ordinateur -- Programmation
Computer games -- Design
Computer games -- Programming
Electronic journals
Periodicals
794.81 - Journal URLs:
- https://www.hindawi.com/journals/ijcgt/ ↗
http://bibpurl.oclc.org/web/51589 ↗ - DOI:
- 10.1155/2014/138596 ↗
- Languages:
- English
- ISSNs:
- 1687-7047
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD Digital store
- Ingest File:
- 10819.xml