131. Swift 3 game development : embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 /: embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0. (2017) Authors: Haney, Stephen Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
132. Unity 3D UI essentials : leverage the power of the new and improved UI system for Unity to enhance your games and apps /: leverage the power of the new and improved UI system for Unity to enhance your games and apps. (2015) Authors: Jackson, Simon Record Type: Book Extent: 1 online resource (280 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
133. Unity 3 game development hotshot : eight projects specifically designed to exploit Unity's full potential /: eight projects specifically designed to exploit Unity's full potential. (©2011) Other Names: Wittayabundit, Jate Record Type: Book Extent: 1 online resource (iv, 367 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
134. Production pipeline fundamentals for film and game. (2014) Other Names: Dunlop, Renee Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
135. Game engine gems 2. (©2011) Other Names: Lengyel, Eric Record Type: Book Extent: 1 online resource (xvi, 516 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
136. 3D math primer for graphics and game development. (©2011) Other Names: Dunn, Fletcher; Parberry, Ian Record Type: Book Extent: 1 online resource (xxi, 824 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
137. Building Minecraft server modifications : create and customize your very own Minecraft server using Java and the Spigot API /: create and customize your very own Minecraft server using Java and the Spigot API. (2015) Authors: Sommer, Cody M Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
138. XNA 4 3D game development by example beginner's guide : create action-packed 3D games with the Microsoft XNA Framework /: create action-packed 3D games with the Microsoft XNA Framework. (2012) Authors: Jaegers, Kurt Record Type: Book Extent: 1 online resource (vi, 303 pages), illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
139. Unreal Engine 4 game development essentials : master the basics of Unreal Engine 4 to build stunning video games /: master the basics of Unreal Engine 4 to build stunning video games. (2016) Authors: Satheesh, P. V Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
140. Unreal development kit game design cookbook : over 100 recipes to accelerate the process of learning game design with UDK : [quick answers to common problems] /: over 100 recipes to accelerate the process of learning game design with UDK : [quick answers to common problems]. (2012) Other Names: Mooney, Thomas Record Type: Book Extent: 1 online resource (v, 525 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗