C# game programming cookbook for Unity 3D. (2014)
- Record Type:
- Book
- Title:
- C# game programming cookbook for Unity 3D. (2014)
- Main Title:
- C# game programming cookbook for Unity 3D
- Further Information:
- Note: Jeff W. Murray.
- Authors:
- Murray, Jeff W
- Contents:
- Making Games the Modular Way; Important Programming Concepts Building the Core Game Framework ; Controllers and Managers; Building the Core Framework Scripts Player Structure ; Game-Specific Player Controller; Dealing with Input; Player Manager; User Data Manager Recipes: Common Components ; Introduction; The Timer Class; Spawn Scripts; Set Gravity; Pretend Friction—Friction Simulation to Prevent Slipping Around; Cameras; Input Scripts; Automatic Self-Destruction Script; Automatic Object Spinner; Scene Manager Building Player Movement Controllers ; Shoot ’Em Up Spaceship; Humanoid Character; Wheeled Vehicle Weapon Systems ; Building the Scripts Recipe: Waypoints Manager ; Waypoint System Recipe: Sound Manager; The Sound Controller; The Music Player ; Adding Sound to the Weapons AI Manager ; The AI State Control Script; The Base AI Control Script; Adding Weapon Control to the AI Controller Menus and User Interface ; The Main Menu; In-Game User Interface Dish: Lazer Blast Survival; Main Menu Scene; Main Game Scene; Prefabs; Ingredients; Game Controller; Player Controller; Enemies; Wave Spawning and Control; Wave Properties; Weapons and Projectiles; User Interface Dish: Metal Vehicle Doom; Main Menu Scene; Main Game Scene; Ingredients Dish: Making the Game Tank Battle ; Main Game Scene; Prefabs; Ingredients; Game Controller; Battle Controller; Global Battle Manager; Players; AI Chasing with SetAIChaseTargetBasedOnTag.cs Dish: Making the Game Interstellar Paranoids ; Main Menu;Making Games the Modular Way; Important Programming Concepts Building the Core Game Framework ; Controllers and Managers; Building the Core Framework Scripts Player Structure ; Game-Specific Player Controller; Dealing with Input; Player Manager; User Data Manager Recipes: Common Components ; Introduction; The Timer Class; Spawn Scripts; Set Gravity; Pretend Friction—Friction Simulation to Prevent Slipping Around; Cameras; Input Scripts; Automatic Self-Destruction Script; Automatic Object Spinner; Scene Manager Building Player Movement Controllers ; Shoot ’Em Up Spaceship; Humanoid Character; Wheeled Vehicle Weapon Systems ; Building the Scripts Recipe: Waypoints Manager ; Waypoint System Recipe: Sound Manager; The Sound Controller; The Music Player ; Adding Sound to the Weapons AI Manager ; The AI State Control Script; The Base AI Control Script; Adding Weapon Control to the AI Controller Menus and User Interface ; The Main Menu; In-Game User Interface Dish: Lazer Blast Survival; Main Menu Scene; Main Game Scene; Prefabs; Ingredients; Game Controller; Player Controller; Enemies; Wave Spawning and Control; Wave Properties; Weapons and Projectiles; User Interface Dish: Metal Vehicle Doom; Main Menu Scene; Main Game Scene; Ingredients Dish: Making the Game Tank Battle ; Main Game Scene; Prefabs; Ingredients; Game Controller; Battle Controller; Global Battle Manager; Players; AI Chasing with SetAIChaseTargetBasedOnTag.cs Dish: Making the Game Interstellar Paranoids ; Main Menu; Game Scenes ; Prefabs Final Note Index … (more)
- Edition:
- 1st
- Publisher Details:
- Boca Raton : CRC Press
- Publication Date:
- 2014
- Extent:
- 1 online resource, illustrations (black and white)
- Subjects:
- 794.81526
Computer games -- Programming
C# (Computer program language)
Three-dimensional display systems - Languages:
- English
- ISBNs:
- 9781466581425
- Related ISBNs:
- 9781466581401
- Notes:
- Note: Description based on CIP data; item not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.143871
- Ingest File:
- 02_111.xml