91. Artificial intelligence for games. (©2009) Other Names: Millington, Ian; Funge, John David, 1968- Record Type: Book Extent: 1 online resource (xxiii, 870 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
92. Artificial intelligence in games. (2022) Authors: (Game programmer), Roberts, Paul Other Names: (Illustrator) Dent, Nicholas illustrator. Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
93. Artificial Intelligence in Video Games: Towards a Unified Framework. (12th March 2015) Authors: Safadi, Firas; Fonteneau, Raphael; Ernst, Damien Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
94. Artificial Intelligence in Video Games: Towards a Unified Framework. (12th March 2015) Authors: Safadi, Firas; Fonteneau, Raphael; Ernst, Damien Other Names: Pasko Alexander Academic Editor. Journal: International journal of computer games technology Issue: Volume 2015(2015) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
95. Audio Interaction in Computer Mediated Games. (13th November 2007) Authors: Parker, J. R.; Heerema, John Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
96. Audio Interaction in Computer Mediated Games. (13th November 2007) Authors: Parker, J. R.; Heerema, John Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
97. Audio Interaction in Computer Mediated Games. (23rd October 2007) Authors: Parker, J. R.; Heerema, John Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
98. Audio Interaction in Computer Mediated Games. (23rd October 2007) Authors: Parker, J. R.; Heerema, John Other Names: Katchabaw Michael J. Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
99. Augmented reality game development : create your own augmented reality games from scratch with Unity 5 /: create your own augmented reality games from scratch with Unity 5. (2017) Authors: Lanham, Micheal Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
100. Auto Coloring with Enhanced Character Registration. (21st October 2007) Authors: Qiu, Jie; Seah, Hock Soon; Tian, Feng; Chen, Quan; Wu, Zhongke; Melikhov, Konstantin Other Names: Wong Kevin Kok Wai Academic Editor. Journal: International journal of computer games technology Issue: Volume 2008(2008) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗