1. How to cheat in Maya : tools and techniques for character animation /: tools and techniques for character animation. (2013) Other Names: Luhta, Eric; Roy, Kenny Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. 3ds max speed modeling for 3D artists : flex your speed modeling muscles using 3ds max /: flex your speed modeling muscles using 3ds max. (2012) Other Names: Mooney, Thomas Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Adobe Edge quickstart guide : quickly produce engaging motion and rich interactivity with Adobe Edge Preview 4 and above /: quickly produce engaging motion and rich interactivity with Adobe Edge Preview 4 and above. (2012) Other Names: Labrecque, Joseph Record Type: Book Extent: 1 online resource (6, iv, 125 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Tradigital Animate CC : 12 principles of animation in Adobe Animate /: 12 principles of animation in Adobe Animate. ([2017]) Authors: Brooks, Stephen, 1983- Record Type: Book Extent: 1 online resource (xviii, 348 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Flash 5 made simple. (2017) Other Names: McGrath, Mike Record Type: Book Extent: 1 online resource (160 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Tradigital Flash : 12 principles of animation in Adobe Flash /: 12 principles of animation in Adobe Flash. (2015) Authors: Brooks, Stephen, 1983- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Cinema 4D 11 workshop. (2012) Other Names: Koenigsmarck, Arndt von Record Type: Book Extent: 1 online resource (336 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Taking Blender to the next level : implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines /: implement advanced workflows such as geometry nodes, simulations, and motion tracking for Blender production pipelines. (2022) Authors: Lotter, Ruan Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. 3ds Max basics for modeling video game assets. (2019) Authors: Culbertson, William Record Type: Book Extent: 1 online resource, illustrations (black and white, and colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. How to cheat in Maya 2010 : tools and techniques for the Maya Animator /: tools and techniques for the Maya Animator. (2013) Other Names: Luhta, Eric Record Type: Book Extent: 1 online resource (304 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗