61. Introduction to game physics with Box2D. (©2013) Other Names: Parberry, Ian Record Type: Book Extent: 1 online resource (xiv, 261 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
62. IOS 7 Game Development. (2014) Other Names: Volevodz, Dmitry Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
63. IOS game development by example : learn how to develop an ace game for your iOS device using Sprite Kit /: learn how to develop an ace game for your iOS device using Sprite Kit. (2015) Authors: Chopra, Samanyu Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
64. Isosurfaces : geometry, topology, and algorithms /: geometry, topology, and algorithms. (©2013) Other Names: Wenger, Rephael Record Type: Book Extent: 1 online resource (xiii, 474 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
65. JavaScript projects for kids : gear up for a roller-coaster ride into the world of JavaScript and programming with this easy-to-follow, fun, and entertaining project-based guide /: gear up for a roller-coaster ride into the world of JavaScript and programming with this easy-to-follow, fun, and entertaining project-based guide. (2016) Authors: Towaha, Syed Omar Faruk Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
66. JMonkeyEngine 3.0 beginner's guide : develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language /: develop professional 3D games for desktop, web, and mobile, all in the familiar Java programming language. (2013) Other Names: Kusterer, Ruth Record Type: Book Extent: 1 online resource (vi, 334 pages :), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
67. Kinect for Windows SDK Programming Guide. (2012) Authors: Jana, Abhijit Record Type: Book Extent: 1 online resource (392 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
68. Learn Pixi.js : create great interactive graphics for games and the Web /: create great interactive graphics for games and the Web. (2015) Authors: Van der Spuy, Rex Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
69. Learning Anime Studio. (2014) Other Names: Troftgruben, Chad Record Type: Book Extent: 1 online resource (354 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
70. Learning AWS Lumberyard game development : create stunning 3D multiplayer games with integrated cloud-based features /: create stunning 3D multiplayer games with integrated cloud-based features. (2016) Authors: Jr, Lavieri, Edward D Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗