1. 3D math primer for graphics and game development. (©2011) Other Names: Dunn, Fletcher; Parberry, Ian Record Type: Book Extent: 1 online resource (xxi, 824 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. 3ds max 2011 bible. ([2010]) Authors: Murdock, Kelly Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. 3ds max speed modeling for 3D artists : flex your speed modeling muscles using 3ds max /: flex your speed modeling muscles using 3ds max. (2012) Other Names: Mooney, Thomas Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. A Tactical Survival Guide For Online Shooting Games. () Other Names: Shepperson, Andrew Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Actionable gamification : beyond points, badges, and leaderboards /: beyond points, badges, and leaderboards. (2019) Authors: Chou, Yu-Kai, 1986- Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. An architectural approach to level design. (2014) Other Names: Totten, Christopher W Record Type: Book Extent: 1 online resource (xxxiv, 433 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Android game developer's handbook : discover an all in one handbook to developing immersive and cross-platform Android games /: discover an all in one handbook to developing immersive and cross-platform Android games. (2016) Authors: Roy, Avisekhar Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Android game programming : a developer's guide : extend your game development skills by harnessing the power of Android SDK : a course in three modules.: a developer's guide : extend your game development skills by harnessing the power of Android SDK : a course in three modules. (2016) Authors: Horton, John; Portales, Raul Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Android Game Programming by Example. (2015) Authors: Horton, John Record Type: Book Extent: 1 online resource (388 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Android studio game development : concepts and design /: concepts and design. ([2015]) Authors: DiMarzio, J. F Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗