1. Game dynamics : best practices in procedural and dynamic game content generation /: best practices in procedural and dynamic game content generation. (2017) Editors: Korn, Oliver; Lee, Newton Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Spring Boot 2 recipes : a problem-solution approach /: a problem-solution approach. ([2018]) Authors: Deinum, Marten Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Developing 2D games with Unity : independent game programming with C# /: independent game programming with C#. ([2019]) Authors: Halpern, Jared Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Mastering AndEngine game development : move beyond basic games and explore the limits of AndEngine /: move beyond basic games and explore the limits of AndEngine. (2015) Authors: Posch, Maya Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Mastering Unity 5.x create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! /: create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!. (January 2017) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (566 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. The Complete guide to Blender graphics : computer modeling & animation /: computer modeling & animation. (2014) Other Names: Blain, John M, 1942- Record Type: Book Extent: 1 online resource (xxi, 551 pages ), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. GPU Pro 4 : advanced rendering techniques /: advanced rendering techniques. (2013) Other Names: Engel, Wolfgang F Record Type: Book Extent: 1 online resource (xv, 365 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Instant Pygame for Python game development how-to. (2013) Other Names: Idris, Ivan Record Type: Book Extent: 1 online resource (59 pages :), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Mastering Unity 2017 game development with C# : create professional games with solid gameplay features and professional-grade workflow /: create professional games with solid gameplay features and professional-grade workflow. (2017) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Learn Pixi.js : create great interactive graphics for games and the Web /: create great interactive graphics for games and the Web. (2015) Authors: Van der Spuy, Rex Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗