41. Game Physics Cookbook. (2017) Authors: Szauer, Gabor Record Type: Book Extent: 1 online resource (480 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
42. GameMaker cookbook : over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system /: over 50 hands-on recipes to help you build exhilarating games using the robust GameMaker system. (2015) Authors: Gardiner, Brandon Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
43. GameMaker game programming with GML : learn GameMaker Language programming concepts and script integration with GameMaker: Studio through hands-on, playable examples /: learn GameMaker Language programming concepts and script integration with GameMaker: Studio through hands-on, playable examples. (2014) Other Names: DeLucas, Matthew Record Type: Book Extent: 1 online resource (350 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
44. Gamification with Unity 5.x : build exhilarating gaming experiences using a wide range of game elements in Unity 5.x /: build exhilarating gaming experiences using a wide range of game elements in Unity 5.x. (2016) Authors: Ferro, Lauren S Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
45. Getting started with C++ audio programming for game development : a hands-on guide to audio programming in game development with the FMOD audio library and toolkit /: a hands-on guide to audio programming in game development with the FMOD audio library and toolkit. (2013) Other Names: Gouveia, David Record Type: Book Extent: 1 online resource (116 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
46. Getting started with Clickteam Fusion : create compelling 2D games using Clickteam Fusion /: create compelling 2D games using Clickteam Fusion. (2014) Other Names: Brunner, Jürgen Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
47. Getting started with Unity 5.x 2D game development : build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas /: build a tower defense game and earn delectable C# treats by baking cupcakes and fighting fearsome sweet-toothed pandas. (2017) Authors: Sapio, Francesco Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
48. Gideros Mobile Game Development : a practical guide to develop exciting cross-platform mobile games with Gideros /: a practical guide to develop exciting cross-platform mobile games with Gideros. (2013) Other Names: Sosins, Arturs Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
49. Godot 4 Game Development Cookbook : Over 50 solid recipes for building high-quality 2D and 3D games with improved performance /: Over 50 solid recipes for building high-quality 2D and 3D games with improved performance. (2023) Authors: Johnson, Jeff Record Type: Book Extent: 1 online resource (258 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
50. GPU Pro 3 : advanced rendering techniques /: advanced rendering techniques. (2012) Other Names: Engel, Wolfgang F Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗