31. Damnation. (2012) Other Names: Benson, Raymond, 1955- Record Type: Book Extent: 1 online resource (246 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
32. Developing 2D games with Unity : independent game programming with C# /: independent game programming with C#. ([2019]) Authors: Halpern, Jared Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
33. Developing Mobile Games with Moai SDK. (2013) Authors: Tufro, Francisco Record Type: Book Extent: 1 online resource (136 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
34. Direct3D rendering cookbook : 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life /: 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life. (2014) Other Names: Stenning, Justin Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
35. DirectX 11.1 game programming. ([2013]) Other Names: Eimandar, Pooya Record Type: Book Extent: 1 online resource (146 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
36. Game Data Analysis Tools and Methods.: Tools and Methods. (2013) Other Names: Thibault, Coupart Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
37. Game design theory : a new philosophy for understanding games /: a new philosophy for understanding games. (2012) Other Names: Burgun, Keith Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
38. Game development patterns and best practices : better games, less hassle /: better games, less hassle. (2017) Authors: Doran, John P, 1988 or 1989-; Casanova, Matt Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
39. Game development with SlimDX : a fast-paced and practical guide on game development using SlimDX /: a fast-paced and practical guide on game development using SlimDX. (2013) Other Names: Fontanini, Michael Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
40. Game dynamics : best practices in procedural and dynamic game content generation /: best practices in procedural and dynamic game content generation. (2017) Editors: Korn, Oliver; Lee, Newton Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗