11. Attack of the flickering skeletons : more terrible old games that you've probably never heard of /: more terrible old games that you've probably never heard of. (2017) Authors: Ashen, Stuart Record Type: Book Extent: 1 online resource (208 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
12. Augmented reality game development : create your own augmented reality games from scratch with Unity 5 /: create your own augmented reality games from scratch with Unity 5. (2017) Authors: Lanham, Micheal Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
13. Augmented reality with Kinect : develop your own hands-free and attractive augmented reality applications with Microsoft Kinect /: develop your own hands-free and attractive augmented reality applications with Microsoft Kinect. (2013) Other Names: (Software engineer), Wang, Rui Record Type: Book Extent: 1 online resource (iii, 108 pages :), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
14. Blender Game Engine : beginner's guide /: beginner's guide. (2012) Other Names: Bacone, Victor Kuller Record Type: Book Extent: 1 online resource (iii, 190 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
15. Build a game with UDK : get started with the Unreal Development Kit and make your very first game! /: get started with the Unreal Development Kit and make your very first game!. (2013) Other Names: Sholler, Geoff Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
16. Build gamified websites with PHP and jQuery : engage, empower, and educate with gamified websites /: engage, empower, and educate with gamified websites. (2013) Other Names: DeBurr, Detrick Record Type: Book Extent: 1 online resource (124 pages), illustrated (chiefly color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
17. Build Your Own Metaverse with Unity : A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase /: A practical guide to developing your own cross-platform Metaverse with Unity3D and Firebase. (2023) Authors: Nadales, David Cantón Record Type: Book Extent: 1 online resource (586 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
18. Buildbox 2.x game development : build rich, high production value mobile games and distribute them across different platforms with Buildbox /: build rich, high production value mobile games and distribute them across different platforms with Buildbox. (2016) Authors: Audronis, Ty, 1973- Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
19. Building a 2D game physics engine : using HTML5 and JavaScript /: using HTML5 and JavaScript. ([2017]) Authors: Tanaya, Michael; Chen, Hua Ming; Pavleas, Jebediah; Sung, Kelvin, 1964- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
20. Building an FPS Game with Unity. (2015) Authors: Doran, John P Record Type: Book Extent: 1 online resource (326 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗