11. Android studio game development : concepts and design /: concepts and design. ([2015]) Authors: DiMarzio, J. F Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
12. Unity 2017 game optimization : optimize all aspects of Unity performance /: optimize all aspects of Unity performance. (2017) Authors: Dickinson, Chris Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
13. Building a 2D game physics engine : using HTML5 and JavaScript /: using HTML5 and JavaScript. ([2017]) Authors: Tanaya, Michael; Chen, Hua Ming; Pavleas, Jebediah; Sung, Kelvin, 1964- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
14. Introducing JavaScript game development : build a 2D game from the ground up /: build a 2D game from the ground up. ([2017]) Authors: Stuart, Graeme Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
15. Building Minecraft server modifications : discover how to program your own server plugins and augment your Minecraft server with Bukkit /: discover how to program your own server plugins and augment your Minecraft server with Bukkit. (2013) Authors: Sommer, Cody M Record Type: Book Extent: 1 online resource (142 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
16. An architectural approach to level design. (2014) Other Names: Totten, Christopher W Record Type: Book Extent: 1 online resource (xxxiv, 433 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
17. Learning iOS 8 for Enterprise. (2014) Other Names: Birani, Mayank Record Type: Book Extent: 1 online resource () View Content: Available online (eLD content is only available in our Reading Rooms) ↗
18. Construct game development beginner's guide. (©2012) Other Names: Bigelow, Daven Record Type: Book Extent: 1 online resource (298 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
19. Instant Raspberry Pi Gaming. (2013) Other Names: Silverman, Shea Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
20. Practical game AI programming : create game AI and implement cutting edge AI algorithms from scratch /: create game AI and implement cutting edge AI algorithms from scratch. (2017) Authors: DaGraça, Micael Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗