An architectural approach to level design. (2014)
- Record Type:
- Book
- Title:
- An architectural approach to level design. (2014)
- Main Title:
- An architectural approach to level design
- Further Information:
- Note: Author, Christopher W. Totten.
- Other Names:
- Totten, Christopher W
- Contents:
- Chapter 1. A brief history of architecture and level design -- chapter 2. Tools and techniques for level design -- chapter 3. Basic gamespaces -- chapter 4. Teaching in levels through visual communication -- chapter 5. Introducing emotional level design through survival instincts -- chapter 6. Enticing players with reward spaces -- chapter 7. Storytelling in gamespace -- chapter 8. Possibility spaces and worldbuilding -- chapter 9. Influencing social interaction with level design -- chapter 10. Enhancing level design with music and sounds -- chapter 11. Real-world adaptive level design.
- Publisher Details:
- Boca Raton : Taylor & Francis
- Publication Date:
- 2014
- Extent:
- 1 online resource (xxxiv, 433 pages)
- Subjects:
- 005.1/2
Level design (Computer science)
Software architecture
COMPUTERS -- Computer Graphics
COMPUTERS -- Programming -- Games
Level design (Computer science)
Software architecture
Electronic books - Languages:
- English
- ISBNs:
- 9781466585423
1466585420
9781322635637
1322635633 - Related ISBNs:
- 9781466585416
1466585412 - Notes:
- Note: Includes bibliographical references and index.
Note: Print version record. - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.143635
- Ingest File:
- 01_043.xml