1. The video games textbook. (2018) Authors: Wardyga, Brian J Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Game changers : from minecraft to misogyny, the fight for the future of videogames /: from minecraft to misogyny, the fight for the future of videogames. (2016) Authors: Golding, Dan; Van Deventer, Leena Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Game history and the local. (2021) Editors: Swalwell, Melanie, 1972- Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. The nostalgia nerd's retro tech : computer, consoles & games /: computer, consoles & games. (2018) Authors: Leigh, Peter Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. The video game debate 2 : revisiting the pyshical, social, and psychological effects of video games /: revisiting the pyshical, social, and psychological effects of video games. (2020) Authors: Kowert, Rachel; Quandt, Thorsten Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. 100 greatest video game franchises. (2017) Editors: Mejia, Robert, 1982-; Banks, Jaime, 1980-; Adams, Aubrie, 1983- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. The video game debate : unravelling the physical, social, and psychological effects of digital games /: unravelling the physical, social, and psychological effects of digital games. (2015) Editors: Quandt, Thorsten; Kowert, Rachel Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. A history of competitive gaming. (2022) Authors: Lu, Zhouxiang Record Type: Book Extent: 1 online resource, illustrations (black and white) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Game changers : from minecraft to misogyny, the fight for the future of videogames /: from minecraft to misogyny, the fight for the future of videogames. (2016) Authors: Golding, Dan; Van Deventer, Leena Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Representations of poverty in videogames. ([2022]) Authors: Crowley, Adam Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗