Representations of poverty in videogames. ([2022])
- Record Type:
- Book
- Title:
- Representations of poverty in videogames. ([2022])
- Main Title:
- Representations of poverty in videogames
- Further Information:
- Note: Adam Crowley.
- Authors:
- Crowley, Adam
- Contents:
- 1. Introduction -- 2. Relative Poverty and Slumming Simulations -- 3. Player Identity and the Conditions of Play -- 4. The Player and Game Studies Rhetoric of Inclusion -- 5. Human Subjects and Digital Poverty -- 6. Conclusion. .
- Publisher Details:
- Cham : Palgrave Macmillan
- Publication Date:
- 2022
- Copyright Date:
- 2022
- Extent:
- 1 online resource
- Subjects:
- 794.809
Video games -- History and criticism
Poverty
Poor
Electronic books
Electronic books - Languages:
- English
- ISBNs:
- 9783031001444
3031001443 - Related ISBNs:
- 9783031001437
3031001435 - Notes:
- Note: Includes bibliographical references and index.
Note: Online resource; title from PDF title page (SpringerLink, viewed June 14, 2022). - Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.691819
- Ingest File:
- 12_020.xml