1. Alternate reality games and the cusp of digital gameplay. (2017) Editors: Garcia, Antero; Niemeyer, Greg Record Type: Book Extent: 1 online resource (352 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Basics of game design. (©2011) Other Names: Moore, Michael E Record Type: Book Extent: 1 online resource (xv, 375 pages), color illustrations, color maps View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Cinematic game secrets for creative directors and producers : inspired techniques from industry legends /: inspired techniques from industry legends. (2013) Other Names: Newman, Rich Record Type: Book Extent: 1 online resource (248 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Cocos2D game development essentials : bring your mobile game ideas to life with Cocos2D /: bring your mobile game ideas to life with Cocos2D. ([2015]) Authors: Trengrove, Ben Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Create computer games : design and build your own game /: design and build your own game. ([2018]) Other Names: McCabe, Patrick Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Creating games mechanics, content, and technology /: mechanics, content, and technology. (©2009) Other Names: McGuire, Morgan, 1976-; Jenkins, Odest Chadwicke Record Type: Book Extent: 1 online resource (xxiv, 533 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Designing gamified systems : meaningful play in interactive entertainment, marketing and education /: meaningful play in interactive entertainment, marketing and education. (2016) Authors: Gilbert, Sari Record Type: Book Extent: 1 online resource, color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. End-to-end game development : creating independent serious games and simulations from start to finish /: creating independent serious games and simulations from start to finish. (2012) Other Names: Iuppa, Nicholas V; Borst, Terry Record Type: Book Extent: 1 online resource (304 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Game design : from blue sky to green light /: from blue sky to green light. (2007) Other Names: Todd, Deborah, 1957- Record Type: Book Extent: 1 online resource (304 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Game design theory : a new philosophy for understanding games /: a new philosophy for understanding games. (2012) Other Names: Burgun, Keith Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗