21. A Critical Examination of the Technological Pedagogical Content Knowledge Framework: Secondary School Mathematics Teachers Integrating Technology. (July 2015) Authors: Stoilescu, Dorian Journal: Journal of educational computing research Issue: Volume 52:Number 4(2015) Page Start: 514 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
22. A Critical Review of Selected Literature on Learner-centered Interactions in Online Learning. (2021) Authors: Katsarou, Eirene; Chatzipanagiotou, Paraskevi Journal: Electronic journal of e-learning Issue: Volume 19:Number 5(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
23. A Cross-Sectional Study Investigating Primary School Children's Coding Practices and Computational Thinking Using ScratchJr. (March 2022) Authors: Kyza, Eleni A.; Georgiou, Yiannis; Agesilaou, Andria; Souropetsis, Markos Journal: Journal of educational computing research Issue: Volume 60:Number 1(2022) Page Start: 220 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
24. A cross‐cultural study of the effect of a graph‐oriented computer‐assisted project‐based learning environment on middle school students' science knowledge and argumentation skills. (22nd October 2015) Authors: Hsu, P.‐S.; Van Dyke, M.; Chen, Y.; Smith, T.J. Journal: Journal of computer assisted learning Issue: Volume 32:Number 1(2016:Feb.) Page Start: 51 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
25. A Curation Activity-Based Self-Regulated Learning Promotion Approach as Scaffolding to Improving Learners' Performance in STEM Courses. (July 2022) Authors: Wang, Qi; Peng, Yan; Wang, Huimin Journal: Journal of educational computing research Issue: Volume 60:Number 4(2022) Page Start: 843 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
26. A data‐driven procedural‐content‐generation approach for educational games. (7th June 2018) Authors: Hooshyar, D.; Yousefi, M.; Wang, M.; Lim, H. Journal: Journal of computer assisted learning Issue: Volume 34:Number 6(2018) Page Start: 731 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
27. A delineation of the cognitive processes manifested in a social annotation environment. (23rd May 2014) Authors: Li, S.C.; Pow, J.W.C.; Cheung, W.C. Journal: Journal of computer assisted learning Issue: Volume 31:Number 1(2015:Feb.) Page Start: 1 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
28. A Descriptive Study of EFL Teachers' Perception toward E-learning Platforms during the Covid-19 Pandemic. (2022) Authors: Alharbi, Khalaf; Khalil, Lubna Journal: Electronic journal of e-learning Issue: Volume 20:Number 4(2022) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
29. A Design Model for Using Virtual Reality in Behavioral Skills Training. (December 2019) Authors: Çakiroğlu, Ünal; Gökoğlu, Seyfullah Other Names: Beck Dennis guest-editor. Journal: Journal of educational computing research Issue: Volume 57:Number 7(2019) Page Start: 1723 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
30. A Dual-Scaffolding Framework Integrating Peer-Scaffolding and Cognitive-Scaffolding for an Augmented Reality-Based Educational Board Game: An Analysis of Learners' Collective Flow State and Collaborative Learning Behavioral Patterns. (June 2021) Authors: Hou, Huei-Tse; Keng, Su-Han Journal: Journal of educational computing research Issue: Volume 59:Number 3(2021) Page Start: 547 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗