1. Serious games : third joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings /: third joint International Conference, JCSG 2017, Valencia, Spain, November 23-24, 2017, Proceedings. (2017) Editors: Alcañiz, Mariano; Göbel, Stefan, 1971-; Ma, Minhua; Oliveira, Manuel Fradinho; Baalsrud Hauge, Jannicke; Marsh, Tim Other Names: JCSG (Conference), 3rd Record Type: Book Extent: 1 online resource (xi, 332 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Serious games : second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings /: second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings. (2016) Editors: Marsh, Tim; Ma, Minhua; Oliveira, Manuel Fradinho; Baalsrud Hauge, Jannicke; Göbel, Stefan Other Names: JCSG (Conference), 2nd Record Type: Book Extent: 1 online resource (xxvi, 308 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Rhythm, play and interaction design. ([2018]) Authors: Costello, Brigid M Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Build your own 2D game engine and create great web games using HTML5, JavaScript, and WebGL. ([2015]) Authors: Sung, Kelvin, 1964-; Pavleas, Jebediah; Arnez, Fernando; Pace, Jason Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Fusion of smart, multimedia and computer gaming technologies : research, systems and perspectives /: research, systems and perspectives. ([2015]) Editors: Sharma, Dharmendra; Favorskaya, Margarita; Jain, L. C; Howlett, Robert J, 1954- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Designing immersive video games using 3DUI technologies : improving the gamer's user experience /: improving the gamer's user experience. ([2018]) Authors: Kulshreshth, Arun K; LaViola, Joseph J Record Type: Book Extent: 1 online resource (xiii, 114 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Game user experience evaluation. ([2015]) Editors: Bernhaupt, Regina Record Type: Book Extent: 1 online resource (285 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Gamification mindset. ([2019]) Authors: Goethe, Ole Record Type: Book Extent: 1 online resource (xi, 138 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗