Gamification mindset. ([2019])
- Record Type:
- Book
- Title:
- Gamification mindset. ([2019])
- Main Title:
- Gamification mindset
- Further Information:
- Note: Ole Goethe.
- Authors:
- Goethe, Ole
- Contents:
- Technology impact mindsets -- Gamified thinking -- Problems with applying gamified thinking into a product -- Games are learning systems -- Learning experiences in real life -- Game design principles usable in gamification -- Timings in games and gamification -- Immersion in games and gamification -- Multimodality in gamification.
- Publisher Details:
- Cham, Switzeralnd : Springer
- Publication Date:
- 2019
- Extent:
- 1 online resource (xi, 138 pages), color illustrations
- Subjects:
- 005.437
Computer games -- Psychological aspects
Computer games -- Design
User Interfaces and Human Computer Interaction
Game Development
Digital Humanities
Gamification
Electronic books
Electronic books - Languages:
- English
- ISBNs:
- 9783030110789
3030110788 - Related ISBNs:
- 9783030110789
9783030110772
303011077X - Notes:
- Note: Includes bibliographical references and index.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.434083
- Ingest File:
- 02_555.xml