1. Designing gamified systems : meaningful play in interactive entertainment, marketing and education /: meaningful play in interactive entertainment, marketing and education. (2016) Authors: Gilbert, Sari Record Type: Book Extent: 1 online resource, color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Designing gamified systems : meaningful play in interactive entertainment, marketing and education /: meaningful play in interactive entertainment, marketing and education. (2016) Authors: Gilbert, Sari Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. 3ds Max modeling for games. insider's guide to stylized modeling /: insider's guide to stylized modeling. Volume II : (©2012) Other Names: Gahan, Andrew Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. The game narrative toolbox. (2015) Authors: Heussner, Tobias Record Type: Book Extent: 1 online resource (264 pages), (13 illustrations) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Tabletop game design for video game designers. (2016) Authors: Ham, Ethan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Clockwork game design. (2015) Authors: Burgun, Keith Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. End-to-end game development : creating independent serious games and simulations from start to finish /: creating independent serious games and simulations from start to finish. (2012) Other Names: Iuppa, Nicholas V; Borst, Terry Record Type: Book Extent: 1 online resource (304 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. 3D automotive modeling : an insider's guide to 3D car modeling and design for games and film /: an insider's guide to 3D car modeling and design for games and film. (2012) Other Names: Gahan, Andrew Record Type: Book Extent: 1 online resource (449 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗