Clockwork game design. (2015)
- Record Type:
- Book
- Title:
- Clockwork game design. (2015)
- Main Title:
- Clockwork game design
- Further Information:
- Note: By Keith Burgun.
- Authors:
- Burgun, Keith
- Contents:
- Preface Chapter 1: Theory Section 1: Games Section 2: The Essential Value of Games Chapter 2: Anatomy Section 1: Purpose Section 2: The Core Mechanism Section 3: The Goal Section 4: Supporting Mechanisms Section 5: Theme Section 6: Documentation Chapter 3: Construction Section 1: The Approach Section 2: Analysis Section 3: Implementation Chapter 4: Pitfalls Section 1: Problems Section 2: My Experiences Section 3: Closing Thoughts
- Publisher Details:
- New York : Focal Press
- Publication Date:
- 2015
- Extent:
- 1 online resource, illustrations (colour)
- Subjects:
- 794.81526
Computer games -- Design
Video games -- Design
Computer games -- Programming - Languages:
- English
- ISBNs:
- 9781317630395
9781317630401
9781317630388 - Related ISBNs:
- 9781138798731
- Notes:
- Note: Description based on CIP data; item not viewed.
- Access Rights:
- Legal Deposit; Only available on premises controlled by the deposit library and to one user at any one time; The Legal Deposit Libraries (Non-Print Works) Regulations (UK).
- Access Usage:
- Restricted: Printing from this resource is governed by The Legal Deposit Libraries (Non-Print Works) Regulations (UK) and UK copyright law currently in force.
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library HMNTS - ELD.DS.92273
- Ingest File:
- 02_131.xml