1. Spring Boot 2 recipes : a problem-solution approach /: a problem-solution approach. ([2018]) Authors: Deinum, Marten Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Developing 2D games with Unity : independent game programming with C# /: independent game programming with C#. ([2019]) Authors: Halpern, Jared Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Learn Pixi.js : create great interactive graphics for games and the Web /: create great interactive graphics for games and the Web. (2015) Authors: Van der Spuy, Rex Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Android studio game development : concepts and design /: concepts and design. ([2015]) Authors: DiMarzio, J. F Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Building a 2D game physics engine : using HTML5 and JavaScript /: using HTML5 and JavaScript. ([2017]) Authors: Tanaya, Michael; Chen, Hua Ming; Pavleas, Jebediah; Sung, Kelvin, 1964- Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Introducing JavaScript game development : build a 2D game from the ground up /: build a 2D game from the ground up. ([2017]) Authors: Stuart, Graeme Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗