1. The Complete guide to Blender graphics : computer modeling & animation /: computer modeling & animation. (2014) Other Names: Blain, John M, 1942- Record Type: Book Extent: 1 online resource (xxi, 551 pages ), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. An architectural approach to level design. (2014) Other Names: Totten, Christopher W Record Type: Book Extent: 1 online resource (xxxiv, 433 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Learning iOS 8 for Enterprise. (2014) Other Names: Birani, Mayank Record Type: Book Extent: 1 online resource () View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Mastering Leap Motion : design robust and responsive Leap Motion applications for real-world use /: design robust and responsive Leap Motion applications for real-world use. ([2014]) Authors: Sanders, Brandon Other Names: Flowers, Woodie writer of introduction. Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Sparrow iOS game framework beginner's guide : create mobile games for iOS devices with the Sparrow iOS game framework /: create mobile games for iOS devices with the Sparrow iOS game framework. (2014) Authors: Stein, Johannes Other Names: Gawand, Sujay cover designer. Record Type: Book Extent: 1 online resource (274 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Lego Mindstorms EV3 essentials : create and program complex autonomous robots using the third-generation Lego Mindstorms robotics kit /: create and program complex autonomous robots using the third-generation Lego Mindstorms robotics kit. (2014) Other Names: Mujtaba, Abid H Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. LibGDX game development essentials. (2014) Authors: Bose, Juwal Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Unity character animation with Mecanim : a detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game /: a detailed guide to the complex new animation tools in Unity, packed with clear instructions and illustrated with original content in the context of a next generation zombie apocalypse adventure game. (2014) Authors: Dean, Jamie Record Type: Book Extent: 1 online resource (v, 208 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Direct3D rendering cookbook : 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life /: 50 practical recipes to guide you through the advanced rendering techniques in Direct3D to help bring your 3D graphics project to life. (2014) Other Names: Stenning, Justin Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Unity 2D Game development : combine classic 2D with today's technology to build great games with Unity's latest 2D tools /: combine classic 2D with today's technology to build great games with Unity's latest 2D tools. (2014) Other Names: Calabrese, Dave Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗