1. Complete Unity 2018 Game Development Explore Techniques to Build 2D/3D Applications Using Real-World Examples.: Explore Techniques to Build 2D/3D Applications Using Real-World Examples. (2019) Other Names: Thorn, Alan; P. Doran, John; Zucconi, Alan; Palacios, Jorge Record Type: Book Extent: 1 online resource (722 p.) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. How to cheat in Unity 5 : tips and tricks for game development /: tips and tricks for game development. (2015) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource, illustrations (colour) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Mastering scientific computing with R : learn advanced C♯ tips and techniques to make professional-grade games with Unity /: learn advanced C♯ tips and techniques to make professional-grade games with Unity. (2015) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (380 pages), color illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Mastering Unity 2017 game development with C# : create professional games with solid gameplay features and professional-grade workflow /: create professional games with solid gameplay features and professional-grade workflow. (2017) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Mastering Unity 2017 game development with C# : create professional games with solid gameplay features and professional-grade workflow /: create professional games with solid gameplay features and professional-grade workflow. (2017) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (1 volume), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Mastering Unity 5.x create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine! /: create amazing games with solid gameplay features, using a professional-grade workflow inside the Unity engine!. (January 2017) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (566 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Moving from Unity to Godot : An In-Depth Handbook to Godot for Unity Users /: An In-Depth Handbook to Godot for Unity Users. (2020) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (273 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Unity 2018 By Example : Learn about game and virtual reality development by creating five engaging projects, 2nd Edition /: Learn about game and virtual reality development by creating five engaging projects, 2nd Edition. (2018) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource (484 pages) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Unity 4 fundamentals : making games with Unity /: making games with Unity. (2013) Other Names: Thorn, Alan Record Type: Book Extent: 1 online resource View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Unity 5.x by example : an example-based practical guide to get you up and running with Unity 5.x /: an example-based practical guide to get you up and running with Unity 5.x. (2016) Authors: Thorn, Alan Record Type: Book Extent: 1 online resource, illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗