1. A cybernetic framework to articulate the organisational complexity of users' interactions with the Jigsaw technique in an Open Sim standalone server. (10th April 2015) Authors: Pellas, Nikolaos Journal: International journal of innovation and learning Issue: Volume 17:Number 3(2015) Page Start: 326 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A cybernetic framework to articulate the organisational complexity of users' interactions with the Jigsaw technique in an Open Sim standalone server. (1st January 2015) Authors: Pellas, Nikolaos Journal: International journal of innovation and learning Issue: Volume 17:Number 3(2015) Page Start: 326 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. A cybernetic framework to articulate the organisational complexity of users' interactions with the Jigsaw technique in an Open Sim standalone server. (1st January 2015) Authors: Pellas, Nikolaos Journal: International journal of innovation and learning Issue: Volume 17:Number 3(2015) Page Start: 326 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. A theoretical cybernetic macro-script to articulate collaborative interactions of cyber entities in virtual worlds. (2014) Authors: Pellas, Nikolaos Journal: International journal of learning and change Issue: Volume 7:Number 3/4(2014) Page Start: 156 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. An exploration of interrelationships among presence indicators of a community of inquiry in a 3D game-like environment for high school programming courses. Issue 3 (3rd April 2017) Authors: Pellas, Nikolaos Journal: Interactive learning environments Issue: Volume 25:Issue 3(2017) Page Start: 343 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Can the flipped classroom model improve students' academic performance and training satisfaction in Higher Education instructional media design courses?. (11th September 2018) Authors: Kazanidis, Ioannis; Pellas, Nikolaos; Fotaris, Panagiotis; Tsinakos, Avgoustos Journal: British journal of educational technology Issue: Volume 50:Number 4(2019:Jul.) Page Start: 2014 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Facebook and Moodle Integration into Instructional Media Design Courses: A Comparative Analysis of Students' Learning Experiences using the Community of Inquiry (CoI) Model. Issue 10 (3rd October 2018) Authors: Kazanidis, Ioannis; Pellas, Nikolaos; Fotaris, Panagiotis; Tsinakos, Avgoustos Journal: International journal of human-computer interaction Issue: Volume 34:Issue 10(2018) Page Start: 932 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Gaming in Second Life via Scratch4SL: Engaging High School Students in Programming Courses. (March 2016) Authors: Pellas, Nikolaos; Peroutseas, Efstratios Journal: Journal of educational computing research Issue: Volume 54:Number 1(2016) Page Start: 108 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. Leveraging Scratch4SL and Second Life to motivate high school students' participation in introductory programming courses: findings from a case study. Issue 1 (2nd January 2017) Authors: Pellas, Nikolaos; Peroutseas, Efstratios Journal: New review of hypermedia and multimedia Issue: Volume 23:Issue 1(2017) Page Start: 51 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. Open Sim and Sloodle Integration for Preservice Foreign Language Teachers' Continuing Professional Development: A Comparative Analysis of Learning Effectiveness Using the Community of Inquiry Model. (June 2016) Authors: Pellas, Nikolaos; Boumpa, Anna Journal: Journal of educational computing research Issue: Volume 54:Number 3(2016) Page Start: 407 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗