1. A frame‐reflective discourse analysis of serious games1. (17th February 2015) Authors: Mayer, Igor; Warmelink, Harald; Zhou, Qiqi Journal: British journal of educational technology Issue: Volume 47:Number 2(2016:Mar.) Page Start: 342 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. A gamified collaborative course in entrepreneurship: Focus on objectives and tools. (October 2015) Authors: Antonaci, Alessandra; Dagnino, Francesca Maria; Ott, Michela; Bellotti, Francesco; Berta, Riccardo; De Gloria, Alessandro; Lavagnino, Elisa; Romero, Margarida; Usart, Mireia; Mayer, Igor Journal: Computers in human behavior Issue: Volume 51:Part B(2015) Page Start: 1276 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Assessment of Teams in a Digital Game Environment. (December 2018) Authors: Mayer, Igor Journal: Simulation & gaming Issue: Volume 49:Number 6(2018) Page Start: 602 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Build your seaport in a game and learn about complex systems. (27th November 2006) Authors: Bekebrede, Geertje; Mayer, Igor Journal: Journal of design research Issue: Volume 5:Number 2(2006) Page Start: 273 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Communicating Maritime Spatial Planning: The MSP Challenge approach. (October 2021) Authors: Abspoel, Lodewijk; Mayer, Igor; Keijser, Xander; Warmelink, Harald; Fairgrieve, Rhona; Ripken, Malena; Abramic, Andrej; Kannen, Andreas; Cormier, Roland; Kidd, Sue Journal: Marine policy Issue: Volume 132(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Conscientiousness in Game-Based Learning. (October 2020) Authors: Yi, Liu; Zhou, Qiqi; Xiao, Tan; Qing, Ge; Mayer, Igor Journal: Simulation & gaming Issue: Volume 51:Number 5(2020) Page Start: 712 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. Identifying stakeholder perspectives and worldviews on sustainable urban tourism development using a Q-sort methodology. Issue 4 (16th February 2021) Authors: Boom, Samantha; Weijschede, Jelmer; Melissen, Frans; Koens, Ko; Mayer, Igor Journal: Current issues in tourism Issue: Volume 24:Issue 4(2021) Page Start: 520 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Serious gaming to stimulate participatory urban tourism planning. Issue 9 (15th June 2022) Authors: Koens, Ko; Klijs, Jeroen; Weber-Sabil, Jessika; Melissen, Frans; Lalicic, Lidija; Mayer, Igor; Önder, Irem; Aall, Carlo Journal: Journal of sustainable tourism Issue: Volume 30:Issue 9(2022) Page Start: 2167 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. The research and evaluation of serious games: Toward a comprehensive methodology. (28th May 2013) Authors: Mayer, Igor; Bekebrede, Geertje; Harteveld, Casper; Warmelink, Harald; Zhou, Qiqi; van, Theo; Lo, Julia; Kortmann, Rens; Wenzler, Ivo Journal: British journal of educational technology Issue: Volume 45:Number 3(2014) Page Start: 502 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. The Smart City Hospitality Framework: Creating a foundation for collaborative reflections on overtourism that support destination design. (March 2021) Authors: Koens, Ko; Melissen, Frans; Mayer, Igor; Aall, Carlo Journal: Journal of destination marketing & management Issue: Volume 19(2021) Page Start: Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗