1. Ontology-based feature modeling: An empirical study in changing scenarios. Issue 11 (1st July 2015) Authors: Dermeval, Diego; Tenório, Thyago; Bittencourt, Ig Ibert; Silva, Alan; Isotani, Seiji; Ribeiro, Márcio Journal: Expert systems with applications Issue: Volume 42:Issue 11(2015) Page Start: 4950 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
2. Affective states in computer-supported collaborative learning: Studying the past to drive the future. (May 2018) Authors: Reis, Rachel Carlos Duque; Isotani, Seiji; Rodriguez, Carla Lopes; Lyra, Kamila Takayama; Jaques, Patrícia Augustin; Bittencourt, Ig Ibert Journal: Computers & education Issue: Volume 120(2018) Page Start: 29 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
3. Higher education for all : from challenges to novel technology-enhanced solutions : first International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning, HEFA 2017, Maceió, Brazil, March 20-24, 2017, Revised selected papers /: from challenges to novel technology-enhanced solutions : first International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning, HEFA 2017, Maceió, Brazil, March 20-24, 2017, Revised selected papers. (2018) Editors: Cristea, Alexandra Ioana; Bittencourt, Ig Ibert; Lima, Fernanda Other Names: International Workshop on Social, Semantic, Adaptive and Gamification Techniques and Technologies for Distance Learning, 1st Record Type: Book Extent: 1 online resource (xii, 207 pages), illustrations View Content: Available online (eLD content is only available in our Reading Rooms) ↗
4. Artificial intelligence in education : 21st International Conference, AIED 2020, Ifrane, Morocco, July 6-10, 2020, Proceedings.: 21st International Conference, AIED 2020, Ifrane, Morocco, July 6-10, 2020, Proceedings. Part II (2020) Editors: Bittencourt, Ig Ibert; Cukurova, Mutlu; Muldner, Kasia; Luckin, Rose; Millán, Eva Other Names: International Conference on Artificial Intelligence in Education, 21st Record Type: Book Extent: 1 online resource (xxvii, 436 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
5. Tailored gamification to educational technologies. (2019) Authors: Oliveira, Wilk; Bittencourt, Ig Ibert Record Type: Book Extent: 1 online resource (xvii, 97 pages), illustrations (some color) View Content: Available online (eLD content is only available in our Reading Rooms) ↗
6. Reduced GUI for an interactive geometry software: Does it affect students' performance?. (January 2016) Authors: Borges, Simone S.; Reis, Helena Macedo; Marques, Leonardo B.; Durelli, Vinicius H.S.; Bittencourt, Ig Ibert; Jaques, Patrícia A.; Isotani, Seiji Journal: Computers in human behavior Issue: Volume 54(2016) Page Start: 124 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
7. What do students do on-line? Modeling students' interactions to improve their learning experience. (November 2016) Authors: Paiva, Ranilson; Bittencourt, Ig Ibert; Tenório, Thyago; Jaques, Patricia; Isotani, Seiji Journal: Computers in human behavior Issue: Volume 64(2016) Page Start: 769 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
8. Does peer assessment in on-line learning environments work? A systematic review of the literature. (November 2016) Authors: Tenório, Thyago; Bittencourt, Ig Ibert; Isotani, Seiji; Silva, Alan Pedro Journal: Computers in human behavior Issue: Volume 64(2016) Page Start: 94 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
9. A gamified peer assessment model for on-line learning environments in a competitive context. (November 2016) Authors: Tenório, Thyago; Bittencourt, Ig Ibert; Isotani, Seiji; Pedro, Alan; Ospina, Patrícia Journal: Computers in human behavior Issue: Volume 64(2016) Page Start: 247 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗
10. A gamified peer assessment model for on-line learning environments in a competitive context. (November 2016) Authors: Tenório, Thyago; Bittencourt, Ig Ibert; Isotani, Seiji; Pedro, Alan; Ospina, Patrícia Journal: Computers in human behavior Issue: Volume 64(2016) Page Start: 247 Record Type: Journal Article View Content: Available online (eLD content is only available in our Reading Rooms) ↗