Level Up! The Role of Progress Feedback Type for Encouraging Intrinsic Motivation and Positive Brand Attitudes in Public versus Private Gaming Contexts. Issue 1 (November 2015)
- Record Type:
- Journal Article
- Title:
- Level Up! The Role of Progress Feedback Type for Encouraging Intrinsic Motivation and Positive Brand Attitudes in Public versus Private Gaming Contexts. Issue 1 (November 2015)
- Main Title:
- Level Up! The Role of Progress Feedback Type for Encouraging Intrinsic Motivation and Positive Brand Attitudes in Public versus Private Gaming Contexts
- Authors:
- Siemens, Jennifer Christie
Smith, Scott
Fisher, Dan
Thyroff, Anastasia
Killian, Ginger - Abstract:
- With the popularity of video games and the resulting gamification of everyday activities comes an increase in in-game advertising (IGA). As a result, video game players' engagement and motivation to level-up or master a video game are becoming increasingly important for marketers hoping to increase exposure to their brands. Across two experimental studies, we provide evidence that games played publically (versus privately) are more motivating to players, and also demonstrate the important influence of feedback via building a character or completing a status bar. In study 1, we find that, for public gaming contexts, players experience more enjoyment, effort, and flow when progress is shown via building a character. Furthermore, in study 2 we extend study 1's findings and discover a moderated mediation model for brand attitudes. Specifically, the relationship between public gaming context and brand attitude is mediated by enjoyment and flow. Further, the mediation of enjoyment and flow is moderated by feedback type, where progress affects brand attitude when a character is used for game feedback, but not for status bar feedback. We examine our research questions within the context of intrinsic motivation, specifically self-determination theory.
- Is Part Of:
- Journal of interactive marketing. Volume 32:Issue 1(2015)
- Journal:
- Journal of interactive marketing
- Issue:
- Volume 32:Issue 1(2015)
- Issue Display:
- Volume 32, Issue 1 (2015)
- Year:
- 2015
- Volume:
- 32
- Issue:
- 1
- Issue Sort Value:
- 2015-0032-0001-0000
- Page Start:
- 1
- Page End:
- 12
- Publication Date:
- 2015-11
- Subjects:
- Video game -- Advergaming -- Intrinsic motivation -- Status bar -- In-game advertising
Direct marketing -- Periodicals
Internet marketing -- Periodicals
658.87 - Journal URLs:
- http://www.elsevier.com/wps/find/journaldescription.cws_home/716985/description#description ↗
http://www.elsevier.com/journals ↗ - DOI:
- 10.1016/j.intmar.2015.07.001 ↗
- Languages:
- English
- ISSNs:
- 1094-9968
- Deposit Type:
- Legaldeposit
- View Content:
- Available online (eLD content is only available in our Reading Rooms) ↗
- Physical Locations:
- British Library DSC - 5007.539600
British Library DSC - BLDSS-3PM
British Library HMNTS - ELD Digital store - Ingest File:
- 20501.xml